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Red Industrial

A tech mod with a realistic electrical grid (voltage, current and cable losses), oil deposits, refineries and 40+ industrial machines.
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Description

⚡ Red Industrial

Red Industrial is a tech mod for Minecraft 1.21.1 (NeoForge) built around a realistic electrical grid: energy is not teleported, it travels through cables with real voltage, current and losses.

🇪🇸 The mod's in-game text is in Spanish. Descripción en español más abajo.

🔌 Real electrical grid

  • The grid is solved with Ohm's and Kirchhoff's laws: every cable has resistance and loses energy as heat.
  • LV / MV / HV voltage tiers (BT / MT / AT in game), transformers, a substation and overhead lines with poles and high-voltage towers.
  • Cables heat up and burn when overloaded; machines get damaged by overvoltage.
  • Sockets, panels, terminal blocks and fuses to build real installations.
  • Batteries charge with surplus power and discharge when it runs short.

🛢️ Oil

  • 4 deposit types in the world: seeps, geysers, colossal deposits and offshore deposits.
  • Eruptions, viscous crude that is hard to escape from, and an oil pump with adjustable power.
  • Multiblock refinery: gasoline, diesel, kerosene and asphalt.
  • Oil generation can be configured per world.

⚙️ Machines

  • 40+ machines: macerator-style crusher, compressor, wire drawer, canner, electric and induction furnaces, blast furnace, ore washer and more.
  • Generators: coal, gas, solar, wind (follows the real wind, stronger during storms), water wheel and combustion engine.
  • Nuclear reactor with coolant and a cooling tower.
  • UU-Matter cycle: recycler, fabricator, digitizer PC and CNC cloner.

🔧 Logistics

  • Item and fluid pipes with several tiers, extraction, filters and routing.
  • Multiblock tanks up to 1,152,000 mB.

🥽 Tools and gear

  • Engineer's Goggles: an on-screen panel with voltage, current, energy and status of every machine.
  • In-game Industrial Manual with every recipe and explanation.
  • Carbon and Quantum armor, laser rifle, electric drill and sword, jetpack.

📦 Installation

Only NeoForge 21.1.209 or newer is required. GeckoLib and Flywheel are bundled inside the mod, nothing else to install. Compatible with Create and other NeoForge mods.

⚠️ Beta

This is a beta release and may contain bugs. Back up your world and report issues in the comments!


🇪🇸 Descripción en español

Red Industrial es un mod de tecnología para Minecraft 1.21.1 (NeoForge) centrado en una red eléctrica realista: la energía no se teletransporta, viaja por cables con voltaje, corriente y pérdidas de verdad.

  • Red eléctrica real: leyes de Ohm y Kirchhoff, niveles BT / MT / AT, transformadores, subestación, cables aéreos; los cables se queman si los sobrecargas.
  • Petróleo: 4 tipos de yacimiento, erupciones, bomba regulable y refinería (gasolina, diésel, queroseno y asfalto).
  • Máquinas: más de 40, generadores (incluido el eólico que sigue el viento real), reactor nuclear y ciclo de UU-Materia.
  • Logística: tuberías de ítems y fluidos, tanques multibloque de hasta 1.152.000 mB.
  • Equipo: Gafas de Ingeniero con panel de información, Manual Industrial, armaduras de Carbono y Quantum, rifle láser.

Solo necesitas NeoForge 21.1.209 o superior; GeckoLib y Flywheel vienen incluidos. Versión beta: haz copia de tu mundo.

Red Industrial Team

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Hola, soy M1shark. Hago mods técnicos para Minecraft porque me encantan las fábricas, la electricidad y ver cómo todo encaja. ¡Cualquier idea o reporte de errores es bienvenido!