RecurrentComplexVolts-1.12.2-2.0.0.7.jar
Curse Maven Snippet
What's new
Recurrent Complex Volts 2.0.0.7
World Generation
- Increased the default maximum average-ray terrain height spread from
4to7, allowing large structures to generate more reliably. - Fixed child structures selecting the wrong fixed-orientation variant when their parent was rotated or mirrored.
- Fixed non-rotatable child structures being incorrectly rotated during placement.
- Fixed fixed-facing village buildings being permanently discarded after encountering an incompatible road direction.
- Improved failure handling when a custom village component cannot be created.
- Restored witch-hut detection through RC’s scattered-feature wrapper, fixing witch spawning and compatibility with modded implementations such as Biomes O’ Plenty.
Note: Existing configs retain their current rayAverageMaxHeightSpread value. The new default of 7 applies to newly generated configs.
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