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Recurrent Complex Volts

structure generation for modern minecraft
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RecurrentComplexVolts-1.12.2-2.0.0.7.jar

File nameRecurrentComplexVolts-1.12.2-2.0.0.7.jar
Uploader
AkiakAkiak
Uploaded
Jul 20, 2026
Downloads
79
Size
4.6 MB
Mod Loaders
Forge
File ID
8474019
Type
R
Release
Supported game versions
  • 1.12.2
  • 1.12.1
  • 1.12

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:recurrent-complex-volts-1505551:8474019")

Learn more about Curse Maven

What's new

Recurrent Complex Volts 2.0.0.7

World Generation

  • Increased the default maximum average-ray terrain height spread from 4 to 7, allowing large structures to generate more reliably.
  • Fixed child structures selecting the wrong fixed-orientation variant when their parent was rotated or mirrored.
  • Fixed non-rotatable child structures being incorrectly rotated during placement.
  • Fixed fixed-facing village buildings being permanently discarded after encountering an incompatible road direction.
  • Improved failure handling when a custom village component cannot be created.
  • Restored witch-hut detection through RC’s scattered-feature wrapper, fixing witch spawning and compatibility with modded implementations such as Biomes O’ Plenty.

Note: Existing configs retain their current rayAverageMaxHeightSpread value. The new default of 7 applies to newly generated configs.

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