recruits_use_boomsticks-2.1.0
Curse Maven Snippet
What's new
2.1.0 — 2026-08-19
Added
- Expanded Artillery compatibility with the current server-safe 1.15.2 release, including native firearm loading states, physical ammunition, projectile behavior, and Recruits combat AI handoff across all supported weapon profiles.
- Made Medieval Boomsticks an optional dependency. The mod can now run with Artillery compatibility without requiring Medieval Boomsticks to be installed.
- Added additional compatibility and regression coverage for Artillery weapons, ammunition handling, reload transactions, carry orders, and server-side combat behavior.
Fixed
- Carry orders now restore recruit shields correctly after weapons are put away.
- Updated dependency metadata, version ranges, documentation, and release verification for Artillery 1.15.2.
Compatibility
- Artillery 1.15.2 is now the default supported runtime artifact.
- Artillery 1.14 remains excluded from the dedicated-server release range because of its upstream client-only server crash.
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