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Reconstruct Element

Tired of balancing mob stats? This mod adds 3 physical damage types + 1 neutral type, and 6 resistance tiers for mobs. Damage scales up or down based on resistance—hit for 999, or deal zero! Fine-tune everything via detailed config.
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reconstruct_element-1.1.0.jar

File namereconstruct_element-1.1.0.jar
Uploader
lunhuislunhuis
Uploaded
Nov 2, 2026
Downloads
8
Size
58.9 KB
Mod Loaders
Forge
File ID
9404083
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:reconstruct-element-1775824:9404083")

Learn more about Curse Maven

What's new

  1. Added four new forging books, which can be found in chests and used to craft books of corresponding attributes.

  2. Optimized attribute priority: items that have been modified by a forging book on an anvil always take priority > Impact > Pierce > Slash > Neutral.

  3. Optimized attribute detection: an item can possess multiple attributes, but only one attribute will be recognized, based on the priority in point 2. An attribute the item does not possess cannot be applied or changed via a forging book on an anvil.
    Example: an iron sword with both Impact and Slash is treated as Impact by default, and cannot be given Pierce via forging. It can, however, be switched to Slash, and switched back at any time. Applying a forging book of the same attribute to an item that already has that attribute is not allowed.

  4. In-game attribute display (left side shows the recognized attribute, right side shows the possessed attributes).

This mod has no additional files