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Reclaim the Village

Pillagers got to some villages first. Sneak in, break the cages, take the village back.
01_trail_to_outpost.jpg

01_trail_to_outpost.jpg

02_commander_altar.jpg

02_commander_altar.jpg

03_golem_cage.jpg

03_golem_cage.jpg

05_captain_fight.jpg

05_captain_fight.jpg

Description

The pillagers got there first.

About a third of new villages spawn under occupation. Villagers sit in cages around the Captain's camp, raider banners hang from the houses, and only the garrison walks the streets. It's your job to take the village back.

Don't get spotted

Sentries with goat horns watch the entrances. When one sees you, you have about two seconds. If you're too slow, a red flare goes up and the whole garrison comes down the streets for you.

At night the camp dozes by the fire, so sneaking in really works. The Captain and the Commander fight behind real shields. Bring an axe.

Get the people out

The Captain carries the Garrison Key. You can hack through the bars instead, but every clang carries, and the captives won't make a run for it while a guard is watching. The ones who do run get hunted.

The iron golem is chained in a cage of its own. Set it free and it fights on your side.

Once the last cage stands empty, a horn sounds from the Captain's camp. Whoever is left of the garrison drops their posts and gathers round the fire there, and the smoke over the camp shows you where.

Ring the bell

Once the streets are clear, ring the bell in the square. What happens next depends on whether the outpost is still standing.

Find the tower

The Captain keeps a map on his camp table. The red cross is the village. The small tower is the outpost that holds it, a few hundred blocks away. His standing orders lie on the barrel beside the map, and they tell you how his men are supposed to behave.

A worn trail runs to the outpost and keeps clear of hills and water where it can. Half way along, two raiders keep a fire and watch the trail. If they get a flare off, the tower will be waiting for you.

At the top of the tower the Commander guards a war standard and a locked chest. Inside that chest is a reason to keep going.


Vanilla blocks and mobs, one new item, modest loot.

Only villages generated after you install the mod get occupied. Occupation chance, garrison size, the counterattack and more can be tuned in the server config.

This is a beta: the whole loop is in place, but expect the occasional rough edge.

Reclaim the Village Team

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Minecraft, but with more to fight for. Every mod here gets playtested on my server with friends first.

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