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Rechanted

A highly customizable enchantment rework that makes for a rewarding grind while keeping things random
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rechanted-1.0.3-NeoForge.1.21.1

File namerechanted-1.0.3.jar
Uploader
McJimbleMcJimble
Uploaded
Oct 6, 2026
Downloads
64
Size
1.4 MB
Mod Loaders
NeoForge
File ID
9075944
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:rechanted-1602611:9075944"

Learn more about Curse Maven

What's new

- Added compatibility with chiseled bookshelves for enchanting. Placing 3 vanilla books in one will allow it to count like a normal bookshelf. If one is destroyed after hitting the table, it still drops its inventory except for the 3 required vanilla books.

- Added the ability to config what item images will show as compatible with an enchantment. Done by adding the to the "compatible_tooltip_items" list in the config. Tooltips/UI will check for an enchantment's compatibility against this whole list.

- Compatible item icons in tooltips/enchanting GUI now properly split into rows if the list of icons gets too long to fit in the provided space on screen.

- Added the ability to config which blocks count as bookshelves. Done via adding to the "valid_enchanting_power_blocks" list in the config.
- Added Greyscale versions of the enchanting table and loot pool GUIs. Can be toggled with "use_greyscale_gui" in the config
- Fixed an issue where the speed of the line effect in the enchanting GUIs was too fast and was frame rate dependent.
- Fixed an issue where anything that adds/removes levels (anvils, commands, etc) would cause a desync in the XP point count displayed in
the enchanting GUIs. This is actually an issue with Minecraft itself, but is circumvented by manually calculating XP based on level
and progress towards next level.

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