Description
Update 8/10/2026:
I'm back from the dead! (not really, I just remembered wayback machine exists and was able to get the old description back) I may or may not continue development at some point. At this point I have a full time job and making models is such a pain for me tbh. I really would like to continue development, but aforementioned issues really make it difficult.
I started working on a 1.19 version and I'm going to try and keep updates here as I make progress.
Update 7/16/2023:
- been busy the last few weeks (months?) but I finally had time to work on the mod again today.
- rendering system is mostly done.
- input system is now finalized which is a major step forward.
- from here the next major step is setting up the internal gun logic using components
- the system for this has mostly been setup already, but there's a few things left to do
- looking forward towards an alpha release, I will need to setup all the component pieces, make new models to replace old models to be more like the M1 Garand
- for anybody interested in making a resource pack for this mod, every aspect of the models is now made in blockbench including the animations, animations being in blockbench is a huge step forward as they can now be visualized in blockbench rather than having to edit a text file and test in minecraft directly.
1.16.5 version in progress. This is a complete rewrite so it may be a while (maybe a month or longer) for an initial version to be released, but it is being worked on.
1.14.4 VERSION WIP
Ever wanted to play Russian Roulette in Minecraft? Want to learn how actually fire and load a gun?
This mod adds guns along with gun mechanics, no "Press 'R' to reload". You have to go through every step in the reload process manually. But this allows you to do anything you would be able to do with a real gun.
BELOW INFORMATION IS FOR 1.12.2 VERSION. SEE CHANGE LOG FOR 1.14.4 INFO
Adds gun mechanics from the game Receiver, currently 6 guns are added, more are planned.
Comment in the comments if you want me to add a development branch (with unfinished features)
This is my first mod.
Small Showcase
Showcase by WolfireGames, the publilsher/dev who made the game Receiver which this mod is based off of
https://www.youtube.com/watch?v=Cp80v26z64k
Items
- Colt 1911 (Model by Blaez)
- Colt 1911 Mag (Model by Blaez)
- .45 Bullet (Model by Blaez)
- Bolt action rifle
- .22 Bullet (Model by Blaez)
- Glock 17 (sounds from Yezgromafic)
- Glock 17 Mag
- Thompson M1A1 (Model by Blaez)
- Thompson M1A1 mag (Model by Blaez)
- S&W Model 10 (Model by Blaez)
- Remington 870 (Model by Laura)
- Shotgun Shell (Model by Laura)
- Frag Grenade (Model by Blaez)
Blocks
- Bullet Crafter (Model by Laura)
* Recipes: Casing; Redstone; Gunpowder; Iron
(counts depends on Casing used)
Entities
- Turret
- Target
other
- Custom Dimension
- Custom Structures
Controls
- Colt 1911/Glock 17/Thompson M1A1
* R: Pull back slide/remove bullet from clip
* T: Slide lock (hold T then R to check chamber, hold R hold T release R release T to lock slide back, press R or T to release lock)
* G: Remove clip
* Z: Insert clip/add bullet to clip
* F: Swap main hand and off hand (used to swap the gun with the clip)
* (Glock 17/Thompson M1A1) V, switch between full auto and semi auto
- Rifle
* G: Lift bolt up/push bolt down
* R: Pull back bolt/push bolt forward
* Z: Add bullet
- Remington 870
* G: Insert shells mode
* R: Chamber next shell
* Z: Insert shell
- S&W Model 10
* G: Open cylinder
* Z: Insert cartridge
* R: Remove cartridge or casing
* V: Pull back hammer
* Shift + Scroll: Spin cylinder
Planed additions
- more guns
Mauser C96
TT-33
H&K USP Compact
L85A2, M4A1, SCAR-H
P90, MP5, SPAS-12, AUG
Kar98k
Next update
I got a model for a .44 Magnum, but it needs some work still, so it may or may not get added any time soon
sneak peak of what I have been working on since last update (I know it's been a while) https://streamable.com/wi7op
( also note the file name :) )
Leave suggestions in the comments and I might add them.












