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ReBalance (Modpack Utils Series)

Modpack utility mod that allows to balance out damage dealt by players.

File Details

ReBalance FABRIC 1.2.0

  • R
  • Sep 17, 2024
  • 7.12 KB
  • 4.7M
  • 1.20.1
  • Forge + 2

File Name

ReBalance-FABRIC-1.2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rebalance-940586:5731360")

Fabric

modImplementation "curse.maven:rebalance-940586:5731360"

NeoForge

implementation fg.deobf("curse.maven:rebalance-940586:5731360")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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USE CONNECTOR FOR FORGE/NEOFORGE

ReBalance 1.2.0

  • Config is now rebalance.json5 (Make sure to move your config values over!)
  • Added dynamic_reduction_start config value, defines when the dynamic reduction should kick in
  • Added should_ignore_first_hit config value, defines if the first hit shouldn't be rebalanced, which is how it works in 1.0.0
  • Fixed leap between damage numbers when minimum is met, for example with a minimum of 5.0, if dealing 4.0 damage the result would be 4.0, but at 5.0 it would be 2.5, being less than 4. Another example being weapons such as netherite swords deal less damage than stone swords when using a global reduction at 7 damage.