Reality Shards 1.3.0 - Equipment Visual Overhaul
Curse Maven Snippet
What's new
Reality Shards 1.3.0 - Equipment Visual Overhaul
A complete visual identity for legendary equipment that bends the fabric of reality.
Equipment redesign
- Custom wearable 3D armor across all five tiers: Fragmented, Refined, Empowered, Ascended, and Infinite.
- Infinite Reality Fabric armor with dimensional shoulder plates, layered armor, glowing violet eyes, and an angular, animated galaxy chest core.
- Distinct tier progression: damaged ancient metal, refined cyan channels, violet crystalline details, regal black-and-gold plating, and the ultimate cosmic design.
- 3D swords, pickaxes, axes, shovels, and staves across all five tiers, with modeled handles, guards, tool heads, and concentrated cosmic energy.
- Redesigned Reality Shard Crook and 55 wearable shard relics with distinct family symbols.
- Actual 3D armor item previews and explicit inventory, held-item, ground, and item-frame transforms.
Cosmic effects
- Slow galaxy drift and subtle shimmer on Infinite armor.
- Restrained animated materials on higher-tier equipment.
- Full-bright armor eyes, channels, gems, and cosmic details without requiring a shader pack or an additional animation library.
- No new particle emitters or gameplay network traffic.
Gameplay and compatibility
- Existing equipment statistics, damage, durability, recipes, Reality Forge logic, progression, abilities, and registry names are preserved.
- Minecraft Java 1.20.1, Forge, and Java 17.
- Requires Curios API for Forge 1.20.1. JEI and Patchouli remain optional.
- Built and tested with Forge 47.4.0 and Curios 5.14.1+1.20.1.
Validation and known limitations
- Gradle build, equipment resource checks, and all-tier armor geometry/pose checks passed.
- In-game checks covered armor previews, item frames, held sword views, player movement, animation, and a successful Reality Forge sword upgrade.
- Custom armor UVs can display vanilla smithing trim patterns differently. Full-bright details do not cast block light or provide shader bloom.
- Shader packs, multiplayer, and third-party armor renderer combinations have not been exhaustively tested.
The new project gallery uses actual in-game captures. Presentation edits are limited to cropping, titles, and layout.
This mod has no additional files

