Smoke in Minecraft has always been a few flat pixel squares floating upward. Realistic Smoke replaces it with real, simulated 3D smoke.
Every campfire, fire, and furnace now puts out a soft, billowing plume that's affected by the world around it. It rises, curls, drifts with the wind, and spreads along ceilings. Walls stop it, rooms fill up, and opening a door lets it pour out.
FEATURES
- Real 3D smoke that's simulated, not stacked sprites
- Lit by the sun and moon, with bright tops and shadowed undersides
- Blocked by walls and ceilings, so rooms fill up, doors let it out, and chimneys vent it
- Filters up through tree leaves
- Comes from campfires, fire, furnaces, smokers, and blast furnaces
- TNT and explosions leave a thick, dark cloud that slowly clears
- Big fires merge into one huge plume
- Swirls as you walk through it, and you can still see where you're going
- Drifts in the wind and clears faster in the rain
COMPATIBILITY- Client-side only: works in singleplayer and on any server, even if the server doesn't have it
FAQ
Does the server need it?
No. Install it on your client only.
Will it hurt my FPS?
It depends on your graphics card. If you need more FPS, lower the quality setting in the config.
Can I use it in my modpack?
Yes.

