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Realistic Blood Physics

Adds blood to the game when you or any other mob takes damage

File Details

RealisticBloodPhysics-0.2.1-1.16.5.jar

  • B
  • Mar 14, 2023
  • 217.04 KB
  • 508
  • 1.16.5
  • Forge

File Name

RealisticBloodPhysics-0.2.1-1.16.5.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:realistic-blood-physics-835966:4437272")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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BUGGY! Anyways, lots of new features! (Also only for 1.16.5 for now. Sorry! I'm trying my best, expect the newer versions to come out soon!)

- Added the ability to hold your wound with "H" as the default key

- Added a blood meter!

- Added an achievement

- Blood regeneration when you aren't bleeding (Works the same way as normal regeneration does. When your hunger bar is over 18 points of hunger or you have more then 3 points saturation, you will heal blood slowly)

- Bandages are now more dumb (Because of a fatal bug I have no idea how to fix. I will hopefully fix it in the next update)

- Fixed bugs

 

Thank you for reading this and thanks to all of you awesome people for downloading! Remember, if you want a feature, comment! (Or to report bugs, idk)