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Realistic Block Physics

A realistic overhaul of Minecraft's building mechanics.

File Details

Realistic Block Physics [1.12.2-3.0.0-rc4]

  • B
  • Dec 29, 2024
  • 1.03 MB
  • 623
  • 1.12.2
  • Forge

File Name

rbp-1.12.2-3.0.0-rc4.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:realistic-block-physics-375616:6033464")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Fixes

  • Fixed the ExtendedCollisionBounds section of the block definition configuration not being in the correct category. This has been moved under Definition.Physics and has copied over any previous values from the old category.
  • Fixed an issue which prevented the Definition.Defaults.DefaultBlocksBlacklist configuration from working.
  • Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the Definition.Physics.BlockDefinitionBlacklist configuration.
  • Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength.
  • Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket.
  • Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported.

Enhancements

  • Widened the scope for calculating additional cave strengthening.