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Realistic Block Physics

A realistic overhaul of Minecraft's building mechanics.

File Details

Realistic Block Physics [1.16.5-2.0.0-rc3]

  • B
  • Aug 14, 2024
  • 204.71 KB
  • 538
  • 1.16.5
  • Forge

File Name

rbp-1.16.5-2.0.0-rc3.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:realistic-block-physics-375616:5629790")
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Note: Some changes require regenerated config files to take effect.

 

Changelog [1.16.5-2.0.0-rc3]

 

Fixes

  • Fixed an error that could occur due to non-existent chunk data when performing chunk analysis
  • Fixed an issue with extended block collision bounds not using relative directions for blocks that do not have any collision bounds
  • Fixed blocks with a block definition, but no collision bounds, causing the ground beneath them to fall if there is an air pocket
  • Blocks that land in liquids no longer "break" them
  • Fixed the default physics for fence gates, so that they can now remain attached to blocks when opened [config change]

 

Improvements

  • Further improvements to falling block relocation logic
  • Amendments to filtering out blocks, such as flowers, bushes, and liquids, when applying default block definitions

 

Changes

  • Changed the default "wood" block definition to specify logs via IDs instead of tags, as a temporary solution to Dynamic Trees compatibility issues [config change]