Sun and sky
- A small, blinding sun disc with a bright glow - white at noon, orange-red at sunset
- Glare and light shafts through trees and clouds, your eyes adapt when you look into the sun
- A real sun path: low in the south in winter, high in summer (set your latitude and longitude)
- Optional real clock: sunrise and sunset at the real times, the real moon phase
- A round moon with real phases, stars, shooting stars and the Milky Way; moonlight at night
Weather and water
- Splashes, waves, foam, bubbles and rings when anything falls into or moves through water
- Puddles grow in the rain, ripple when you walk through them and spill over
- Wet footprints, dripping after rain, rain drops on the screen
- Falling leaves carried by a changing wind
Fire and explosions
- Real flames with smoke and embers on fire, campfires, torches and burning mobs (soul fire burns blue)
- Explosions with a fireball, black smoke, a blinding flash, a shock wave of dust, sparks, flying block debris,
a burnt spot, camera shake and the bang arriving as late as sound travels
Mobs
- Ragdolls: dead mobs are thrown the way you hit them and flop over; skeletons fall apart into bones;
explosions blow mobs apart
- Glowing eyes (spiders, endermen, phantoms, creakings, the warden), glowing glow squids
- Breath steaming in the cold
Nature
- Fireflies at night, butterflies over flowers by day
- Dust kicked up under your feet

