realtime_minecraft_corruption_simulator-0.1.1.jar
Curse Maven Snippet
What's new
Simple:
- Fixed a game crash caused by world corruption
- Improved texture corruption code safety
Technical:
- Fixed a game crash caused by calling .codec() on DensityFunctions.HolderHolder which threw UnsupportedOperationException
- Hardened texture corruption code so inactive corruption executes the original callback untouched and falls back to the original callback whenever no replacement texture is selected.
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