Ready Player Fun - Server Pause Utility

Add the ability to "pause" the server while no players are logged in. Supports time, weather and season. (server-side only)
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Forge 1.20.1-2.9.0.1-FORGE

File namereadyplayerfun-1.20.1-2.9.0.1-FORGE.jar
Uploader
wendall911wendall911
Uploaded
Oct 21, 2024
Downloads
206
Size
422.5 KB
Mod Loaders
ForgeNeoForge
File ID
5831762
Type
R
Release
Supported game versions
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ready-player-fun-322036:5831762")

NeoForge

implementation fg.deobf("curse.maven:ready-player-fun-322036:5831762")

Learn more about Curse Maven

What's new

Git Changelog Ready Player Fun Mod

Version 1.20.1-2.9.0.1

  • Release 1.20.1-2.9.0.1
  • Add serene seasons as optional.
  • Fix publish tags to show client not required.

Version 1.20.1-2.9.0.0

  • Release 1.20.1-2.9.0.0
  • Move to mod-publish-plugin
  • Add java version to properties.
  • Update mod menu version.
  • Enable gui for test builds, since CL is broken on running server with Forge.
  • Update build to latest.
  • Move Forge mixin.
  • Initially we didn't want to do any messing with the ticks, in case someone wants stuff to work with chunkloaders. Now we realize that a mix of stuff that uses randomTickSpeed and doFireTick and not eliminating ticks is an issue. For this utility, we want to actually pause the server. Probably only the mixin is needed now, but will leave some caching of server state in place for future use.
  • Only save settings for overworld on save. Not sure I need to deal with weather on all levels ...
  • Update .gitignore

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