React-1.12-0.1.2.jar
What's new
General
- Mostly bug fixes and internal changes. React is fairly stable now, and is therefore being moved to beta.
Actions
- The "kill" and "damage" actions now accept an optional "damage_source" parameter, which simulates a specific type of damage. This affects, among other things, the death message (if the mob dies).
- Added a "feed" action, which adds the specified amount to the player's food bar.
- Added a "set_position" action, which set's the position of the mob. This accepts relative positions, for example "~10" translates to mob position + 10, whereas "~-10" translates to mob position - 10, and "~" translates to mob position. An example may be found here.
Conditions
- Fixed "command_arguments". The condition now accepts a regex string, which is matched with the entire argument set. An example may be found here.
Targets
- The "dimension_travel" event now has a mob target. An example may be found here.
Target conditions
- Added "min_food_level", "max_food_level", "min_saturation", and "max_saturation", all numbers.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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