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Re:Zero Ascension

A Re:Zero inspired Minecraft mod introducing iconic characters, magic authorities, custom structures, and unique abilities from the anime/light novel.
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ReZeroAscension-1.4.0.jar

File nameReZeroAscension-1.4.0.jar
Uploader
TatuyupDevTatuyupDev
Uploaded
Oct 9, 2026
Downloads
47
Size
5.9 MB
Mod Loaders
Forge
File ID
9107467
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:re-zero-ascension-1638451:9107467")

Learn more about Curse Maven

What's new

 Pleiades Watchtower

The tower

  • Built in quartz from the official architectural drawing, reaching up to the world height limit, with the canonical floors: Merope, Asterope, Celaeno, Alcyone (with the Green Room), Taygeta (the giant library), Electra and Maia.
  • Monumental entrance with a columned portal and a giant door, a round stairwell in the center, a balcony, and two giant pillars, one on each side.
  • Fully lit interior, with no water.
  • The tower generates only through world generation, at the center of the Augria Sand Dunes.
  • It is indestructible (explosions, mobs and players), the ground around it is flat, and no mobs spawn inside it.

Top floor (Maia)

  • An open stone plaza with rings drawn on the floor.
  • A central pillar with the black stone on top, reached by a spiral staircase.
  • Volcanica sits in front of the door, facing the pillar.

Trials and progression

  • Monolith: many stones of the same color, and only one is the true stone. Picking a wrong one costs health.
  • Electra's sword: touching it opens the way to the field above.
  • Reid van Astrea: defeating him opens the stairs to Maia.
  • Black stone: touching it conquers the tower.
  • The trial stairs stay hidden until each trial is beaten.

Defense

  • A beam of light with a 150-block range, animated, with a reload time and the sound of Shaula's shots.
  • The guardian Shaula shoots anyone who gets close.
  • Anyone who cheats the rules becomes the target of Scorpion Shaula, who hunts them down.
  • By talking to Shaula you can turn the beam and her shots off and on. The rules still apply.
  • New Shaula dialogue with the 5 rules of the tower, plus voice lines for the monolith, the sword, Reid and Volcanica.

Advancements

  • Arrival at the Tower
  • The True Stone
  • The Sword's Call
  • The Sword Saint of the Past
  • Conqueror of the Tower

 Augria Sand Dunes

  • New desert biome: Augria Sand Dunes.
  • A flat zone 3000 blocks wide, with the tower at its center. Sand on top, sandstone below, and the edge blends smoothly back into the natural terrain. It appears in parts of the world that have not been explored yet.
  • Sandstorm around the tower, from 250 to 800 blocks from the center, with a calm eye in the middle:
    • a sand fog that almost blocks your view, flying sand and a wind that pushes you around;
    • your heading slowly drifts, so anyone who loses sight of the tower gets lost;
    • its own sandstorm sound.
  • The sandstorm ends for good once the tower is conquered.
  • Augria Compass: points to the Dunes and to the tower, but gives the wrong heading inside the storm.
  • Commands: /rz augria and /rz augria tp.

 New monsters and bosses

Volcanica (Divine Dragon)

  • Sits still and only fights when attacked or when someone gets close to the stone. She also attacks Satella.
  • Very fast flight, alternating between the ground and the air.
  • 30000 health, with a blue boss bar.
  • Powers: ice boulder rain, gigantic ice boulders, wind slashes, a devastating wind cut (a 40-block shockwave), a stomp and a close-range claw.
  • Destroys blocks as she moves.
  • Spawn egg.

Earth Snake

  • A giant desert snake that chases you at a run and attacks with a strike: it rises from the ground, bites and dives back in.
  • Destroys the blocks in its path.
  • Spawns day and night in deserts, badlands and the Augria Dunes, bursting out of the sand.
  • Spawn egg.

 Mobs

  • Wolgarm: now spawns day and night in every biome, in packs of 2 to 3.
  • Cultist and Regulus' Wife: spawn again through the mod's own spawner.
  • Rem and Ram: spawn less often.
  • Puck Beast Mode: yellow eyes, a growing frost trail that spreads where it walks, walks on the ground and stomps targets that are underground.
  • Reinhard (mob): his attacks destroy many blocks, and Slowness and ice do not affect him.
  • Unique mobs no longer despawn when you walk away, and character NPCs do not appear while you are playing as that character.

 Characters and abilities

  • Reinhard: more than 140 new Divine Protection blessings, which unlock in moments of danger. The Phoenix blessing is now 60%, and there are new immunities, such as arrows and fall damage.
  • Reid: the dragonic blade deals more damage.
  • Movement: double jump and a double-tap W/S dash with a cooldown indicator. The dash now goes a little farther.
  • Keys: abilities on Z X C V B, stats on N, blessings on P and the Capella transformation on H.
  • Interface: the ability guide now scrolls and its panel adapts to the window size.
  • Mob health and damage were rebalanced.

 Commands

Command What it does
/rz augria Shows the nearest Augria zone
/rz augria tp Teleports you to it
/rz tower status Shows the tower's state
/rz tower unlock a|b|c Unlocks one of the hidden floors
/rz blessing unlockall|lockall Unlocks or locks all of Reinhard's blessings
/rz puckbeast Summons Puck in Beast Mode

 Performance

  • Less lag from Volcanica, from the Puck Beast spawning and from block destruction.
  • Fewer debug messages in the log.