the_ravenous-2.0.5-forge-1.20.1.jar
Curse Maven Snippet
What's new
Version 2.0.5
This is a fix release: nothing new to play with, but the creature finally looks the way it was
meant to.
Added
- The Ravenous now animates while it breaks blocks. Phase 6 has its own version of it.
- The Ravenous now animates while it kills. Three versions: phase 0 and 1, phases 2 to 5, and phase 6.
- Emerging animation.
Interface
- The Ravenous Egg icon is a flat sprite now, instead of a rendered 3D block.
Fixed
- The Ravenous froze in its rest pose for a moment every time one of its ability animations started or ended. It happened between one animation and the next, when nothing was posing the model.
- The Ravenous appeared standing instead of coming out of the ground. Even where the animation played, the first two tenths of a second were missing: it appeared already halfway out.
- A Screecher stayed frozen after sniffing instead of going back to idle.
- A Screecher played two poses at once, and some of its animations were cut short or held too long.
- The Ravenous shook forever after being stunned by the Anti-Ravenous on dedicated servers. It kept chasing and killing normally, the shaking was only visual, and it stopped if you walked far enough away and came back.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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