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Rats

Adorable little pests that can be tamed and trained in combat, automation, resource gathering, cooking, and more.

File Details

Rats 8.0.5 - 1.20

  • B
  • Jun 13, 2023
  • 7.76 MB
  • 16.5K
  • 1.20.1+1
  • Forge

File Name

rats-8.0.5-1.20.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rats-323596:4585538")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Additions:
-Rats will now stay on your head/shoulders when you fly with an elytra
-Tweaked Villager trades to be a bit more rewarding and worth getting
-Rebalanced ratlantis gear.
--all ratlantis gear now requires netherite tools to make.
--adjusted tool and armor values to be slightly better than netherite. Tool perks are still a thing though.
--adjusted protectors to not deal as much knockback when a mob hits you
-Adjusted Archeology recipes.
--all boss drop recipes have been removed, as bosses can just be summoned in through various means
--tweaked oratchalcum ingot recipe to require a netherite ingot instead of a diamond block
--removed marbled cheese and rat pelt recipes as they were redundant
-Rebalanced certain upgrades that give stat boosts to rats
--all upgrade stat boosts can be changed via the common config if youd like the old stats back.
--stat boosting upgrades now stack on rats, meaning you can put both a god and nonbeliever upgrade on a rat and it will add the gains together instead of replacing the old stats.

 

Fixes:
-Fixed Ratlantis blocks and items not appearing in JEI on multiplayer servers
-Fixed marbled cheese brick not being tagged correctly
-Fixed rats being able to eat any item without an upgrade
-Fixed ratbow essence not working occasionally
-Fixed ratlantis bows converting special arrows to ratlantean arrows
-Fixed combined upgrades not beng applicable to rats
-Fixed blacklists and whitelists having inconsistent and buggy behavior
-Fixed rat sacks placing rats in walls
-Fixed tamed rats being able to dig through blocks
-Fixed ender rats occasioanlly not teleporting to where they need to go
-Fixed Ratlantean Automatons despawning
-Fixed a race condition that caused the game to crash at launch
-Fixed rat angels still being able to perform certain tasks when dead
-Fixed planter rats destroying farmland
-Fixed rats getting stuck on auto curdlers
-Fixed breeder rats picking up items off the floor, preventing them from breeding mobs
-Fixed rats not cooking food if they set a mob on fire and kill the mob in 1 shot
-Fixed a couple advancements not being obtainable
-Fixed a console spam issue when closing the game