promotional bannermobile promotional banner

Epic RPG: Rarity System

This mod introduces a great rarity system for weapons and armor to the game.
Back to Files

rarity-system-forge-2.0.0

File namerarity-system-forge-2.0.0.jar
Uploader
HeroXpHeroXp
Uploaded
Jul 16, 2026
Downloads
355
Size
762.6 KB
Mod Loaders
Forge
File ID
8447160
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rarity-system-1429421:8447160")

Learn more about Curse Maven

What's new

A special thanks to every member of the community who shared ideas, reported issues, and helped with testing. This update would not have been possible without your support, feedback, and time.

📜 Changelog – Rarity System Update

  • All configuration moved to the rarity_system folder inside config\everydayxp.
  • New config files: power_enchant.toml (upgrade table), staffs.json (Irons Spellbooks weapons), weapon_rarity_client.toml (visual settings), rarity_unlocks.toml (rarity weight distribution).
  • Added an in-GUI configuration screen inside the upgrade table.
  • Completely reworked all advancements (names, icons, and descriptions).
  • New compatibility file for Legendary Title.
  • Added colored item names based on rarity (toggleable in config).
  • Implemented an Owner system for weapons created or dropped (owner name + UUID stored on the item).
  • Added a tier-based background icon in the inventory.
  • Added an attribute filter to show and use stats from installed mods only.
  • Added new protective items with updated mechanics (protect tiers 5–14 across three rarities).
  • Added a small tier icon on weapons between +1 and +15, visible in the top-left corner of the item (inventory and containers only).
  • Added dependency: Epic RPG – Armor Scaling (armor attribute integration).
  • Added dependency: Epic RPG – Salvage Inventory (item destruction into fusion stones).
  • Added tiered fragments per rarity.
  • Magic Find now increases the weight of the highest unlocked rarity with an internal multiplier (not configurable).
  • New reforging system: when upgrading a weapon from a low tier to a higher tier, it preserves half of its existing upgrades.
  • Added TooltipOverhaul compatibility + new rarity frame keys: common → wr_common, uncommon → wr_uncommon, rare → wr_rare, epic → wr_epic, legendary → wr_legendary, mythic → wr_mythic, divine → wr_divine, unique → wr_unique, ascendant → wr_ascendant.
  • Added protection against unauthorized modification of the upgrade table.
  • Armor with locked rarity now provides no attributes to the player until the corresponding advancement is unlocked.
  • Increased fragment loot across the board to support early-game progression.
  • Added translations in Chinese, Korean, and Brazilian Portuguese.

This mod has no related projects