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RandRolls

Destiny-inspired randomized swords and bows with perks, loot drops, and a reroll station.
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mcrandrolls-0.3.0.jar

File namemcrandrolls-0.3.0.jar
Uploader
K4iiD3vK4iiD3v
Uploaded
Jul 22, 2026
Downloads
43
Size
483.7 KB
Mod Loaders
NeoForge
File ID
8489774
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:randrolls-1595888:8489774"

Learn more about Curse Maven

What's new

MCRandRolls 0.3.0

Highlights


- Origins & Traits — Destiny-style Origin traits (Rare+) plus a much larger Trait pool: elemental (Drain, Rime, Spark, Solar Flare), triggered (Rampage, Vorpal, Feeding Frenzy, and more), and passives


- Archetype gating — perks only roll on weapons that support them (bow-only, melee-only, or all)


- Multi-perk lock — lock any number of perks at the Reroll Station; each lock multiplies XP cost steeply (default ~2.5× per lock)

- Combat fairness — AoE splash no longer re-triggers perks; Kill Clip / Frenzy / Opening Shot are weapon-scoped


- Bow draw speed — rolled attack speed scales charge; piercing and other bow Origins/Traits gate correctly


- Axe archetype — rolls, loot, and /mcrandrolls roll axe


- Exotic intrinsics — unique forced perks per exotic variant


- Polish — custom reroll station texture/GUI, bow rarity icons, advancements, ancient/end city loot boost; durability % preserved across rerolls

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