mcrandrolls-0.3.0.jar
Curse Maven Snippet
What's new
MCRandRolls 0.3.0
Highlights
- Origins & Traits — Destiny-style Origin traits (Rare+) plus a much larger Trait pool: elemental (Drain, Rime, Spark, Solar Flare), triggered (Rampage, Vorpal, Feeding Frenzy, and more), and passives
- Archetype gating — perks only roll on weapons that support them (bow-only, melee-only, or all)
- Multi-perk lock — lock any number of perks at the Reroll Station; each lock multiplies XP cost steeply (default ~2.5× per lock)
- Combat fairness — AoE splash no longer re-triggers perks; Kill Clip / Frenzy / Opening Shot are weapon-scoped
- Bow draw speed — rolled attack speed scales charge; piercing and other bow Origins/Traits gate correctly
- Axe archetype — rolls, loot, and /mcrandrolls roll axe
- Exotic intrinsics — unique forced perks per exotic variant
- Polish — custom reroll station texture/GUI, bow rarity icons, advancements, ancient/end city loot boost; durability % preserved across rerolls
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