File Details
0.0.5.6.3
- A
- Sep 10, 2020
- 2.11 MB
- 16
- 1.16.2
- Fabric
File Name
randomtech-0.0.5.6.3.jar
Supported Versions
- 1.16.2
Curse Maven Snippet
~~First Release. Looking to Setup Pushing Releases From Github Actions Soon.~~ Done. Next release will be uploaded with a proper changelog.
-
Apparently CurseForge's Markdown parser doesn't use any form of Strikethrough Syntax, not even Github's Strikethrough Syntax
-
Due to the tediousness of trying to add the dependency path through the web editor, I'm just going to leave the one hard dependency as is and let the automated publishing of releases add the full set of dependencies. I've already tested with a now deleted snapshot release and it fills out everything perfectly, so I know I'm golden to have all the required data for future releases.
Historical Snapshot Changelog
I'm manually writing this changelog for inclusion into the Changelog generator until I learn how to commit for the changelog generator to pickup.
Everything Below And Including RandomTech 0.0.5.6
- Added Experimental Cables
- Added Virtual Tiles With NBT Based RGB Support
- Added Powered Tools and Armor
- Added RebornCore Based Teleporter
- Added RebornCore Based Fuser
- Added REI Support
- Added Beginning of Connected Block Textures Support
- Added Basic Hwyla Support
- Found a Team Member For Designing Textures and Models (Still in Process of Replacing Dev Textures)
- Added Intangible Glass as well as Inverse Intangible Glass
- Added Dark Glass
- Added Powered Glass
- Added Dark Versions of Intangible Based Glass Blocks
- Added Experimental Cobalt Wiring (Basically Bluestone)
- Added Beginning of Support For Patchouli
- Added Zoom Feature to Powered Helmet
- Added Ability to Make Tools/Armor Useless if Out of Energy
- and more...

