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Randomizer – Chaos Events

Global timer that triggers random items, mobs or effects on a random player in coop.

File Details

randomizer-1.21.10-0.6.0.jar

  • B
  • May 5, 2026
  • 57.68 KB
  • 62
  • 1.21.10
  • NeoForge

File Name

randomizer-1.21.10-0.6.0.jar

Supported Versions

  • 1.21.10

Curse Maven Snippet

NeoForge

implementation "curse.maven:randomizer-chaos-events-1394286:8044980"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Randomizer v0.6.0

✨ Feature

  • Added automatic randomizer delay scaling based on online player count.
  • Added configurable player-count tiers and delay values.
  • Added optional debug logging and chat debug messages for skipped or failed events.

🐛 Fix

  • Fixed timer cycles sometimes completing without any visible event.
  • Fixed silent no-op runs caused by empty rarity tiers.
  • Fixed item/effect selection failing when COMMON or RARE tiers had no entries.

🔧 Improvement

  • Improved event selection with fallback logic when the selected rarity tier is empty.
  • Improved server logs for timer expiration, selected event type, selected target, skipped events, and failures.
  • Improved live timer behavior when automatic player-count delay scaling is enabled.

📦 Modpack/Config

  • Added autoDelayByPlayerCount.
  • Added fewPlayersMax, fewPlayersDelaySeconds, mediumPlayersMax, mediumPlayersDelaySeconds, and manyPlayersDelaySeconds.
  • Added debugEvents and announceSkippedEventsInChat.
  • delaySeconds is still used when automatic scaling is disabled.

⚙️ Compatibility

  • Updated NeoForge from 21.10.56-beta to 21.10.64.