Randomality 1.1.1
Curse Maven Snippet
What's new
Fixes
- The hardness of Platinum and Deepslate Platinum Ore now match that of Gold Ore
- The Featherfall Boots model has been fixed
- The Fork, Spoon, and Knife now throw their respective projectiles as intended
- The Carbonium and Xanderite turrets no longer take bleeding damage
Changes
- The recipe for the Snippers has been changed to require a pair of Shears and 2 Iron Rods
- The recipe for the Carbonium Chestplate now requires a furnace
Additions
- The Carbonium armor has a new full-set bonus: Living Furnace
- The Dynamite and Flashbang can now be charged similarly to how a bow works
- The Flashbang now actually flashes your screen only when in direct contact with the player (I'm working to make it function with block contact)
- The Xanderite Smithing Upgrade now has an alternative recipe to duplicate the upgrade
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