词条与飞剑_RandomAffix-1.1.6-1.20.1-neoforge47.1.x.jar
Curse Maven Snippet
What's new
Random Affix 1.1.6
Fixes
- Fixed summoned guard swords freezing in place after the player lands and never being recalled. The recall and the guard-sword respawn ran within the same tick: the flight state was already deactivated, but the guard manager still spawned a new sword using the stale value, and nothing drove it afterwards, leaving it stuck forever. Sword spawning now stops immediately after a landing recall.
Included from 1.1.5
- Affix data now uses a structured storage format. Items from older saves are migrated automatically on first tooltip view, craft, or anvil use.
- New config files: config/random_affix-server.toml and config/random_affix-client.toml, covering rarity weights, tier bonus, negative affix toggle and chance, rating penalty, anvil merge parameters, sword-flight energy and tooltip line count. Defaults match the previous values, so gameplay is unchanged unless you edit them.
Compatibility notes
1. Upgrading is safe: old affixes are converted automatically with all values preserved. The conversion is one-way, so back up your world first.
2. Downgrading is NOT supported: with 1.1.5 or earlier, the affix section is hidden and custom affixes (crit rate, crit damage, attack percentage, lifesteal, mining speed) silently stop working. Nothing crashes and saves are not corrupted.
3. Multiplayer requires matching versions: both server and client must run 1.1.6, otherwise affix tooltips and client-side mining speed prediction will be off.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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