UPDATE
Curse Maven Snippet
What's new
Random Encounters 1.2.0 — In-Game Config Menu
NEW: In-game configuration menu. Open your inventory and click the gear
button in the top-right corner (tooltip: "Config Random Encounters").
The menu has four tabs:
- General — spawn frequency controls: roll interval, spawn chance per roll,
cooldown between encounters, guaranteed spawn timer, spawn distance range,
NPC lifetime and the hostile-encounters master switch.
- Encounters — on/off toggle switches for each of the 22 encounter types.
- Weights — sliders controlling how often each encounter spawns relative
to the others.
- Rewards — loot amount multiplier, rare loot chance (diamonds, netherite)
and the knight's treasure map toggle.
Changes apply instantly and are saved to
world/serverconfig/randomencounters-server.toml. Only server operators
(permission level 2) can edit; everyone else gets a read-only view.
CHANGED: all encounter rewards (camp chests, cursed well, meteor crater,
mob drops from bandits, bomber, mimic, necromancer, convict and traveler)
now scale with the new Rewards settings.
FIXED/IMPROVED: configs created by version 1.1.0 are automatically migrated
with the new keys on server start.
Notes:
- Requires Minecraft 1.20.1 and Forge 47.x.
- Install on both client and server to use the menu. A server-only install
still works — settings are then edited directly in the TOML file.
This mod has no additional files

