Random Enchants is a collection of enchantments and curses that I felt would be useful additions to the base game. Suggest any new ones
Recommended to use with Enchanting Plus or another mod that allows for selecting enchants as the list is large and will crowd out the vanilla ones.
Enchantments
Everything
- Solar - Slowly repairs while outside.
- Eternal - Items with this enchant no longer despawn due to time reasons.
- Resistant - Items with this enchantment are immune to almost all forms of damage including lava, cactus, fire, explosions, etc.
- Magnetic - Equipment with this enchant will teleport mined blocks/mob drops into your inventory.
- Global Traveler - Equipment with this enchantment will teleport dropped items/mob drops to a linked inventory, can be disabled by shift clicking.
Bow only
- Back To the Chamber - has a chance of returning arrows that strike an enemy back to the inventory, 20% chance per level up to 5 levels max, works with tipped arrows, conflicts with infinity and multishot.
- Exploding - Arrows explode on contact with a mob, does not destroy blocks.
- Harvesting - Arrows will harvest any solid plants they come in contact with, this includes melons, pumpkins, and more.
- Homing - Arrows fired by this bow will track any mob with the exception of Enderman and most passive mobs.
- Phasing - Arrows go through walls.
- Piercing - Arrow can pierce through several mobs.
- Quick Draw - Decreases the bow charge time, max level 5.
- Ricochet - Arrows bounce off walls and floors.
- Shattering - Arrows break glass.
- Torches - Attempts to place a torch where the arrow lands, arrow is consumed.
- True Shot - Arrows fired by this bow will not be affected by gravity.
- Transposition - Swap places with the attacker.
- Teleportation - Teleports to wherever the arrows land, won't teleport into lava or other unsafe places.
Bow And Sword
- Cursed Jumping - any mob struck with this enchantment will be unable to prevent themselves from skyrocketing into the air when they jump
- Disarm - any mob struck with this enchant will drop their weapon.
- Floating - any mob struck with this enchant will be affected by the Shulker Effect Floatng for 10 seconds.
- Instant Death - Any mob stuck with this enchant will die instantly including mobs that normally have a built in damage cap like guardian of gaia
- Lightning - strikes any mob it hits with lightning, not recommended for use with swords.
- Paralysis - Any mob struck with this will find themselves unable to move, jump, or attack
- Swiftness - Multiplies attack speed of held item, comes in 5 levels.
- True Lifesteal - Damage dealt by a weapon enchanted with this restores some health; armor piercing
Swords only
- Combo - Increased damage with each successful strike, resets if it hits air or blocks.
Tools only
- Equal Mine - Every block above hardness 1 is mined at the same speed.
- Momentum - Mining speed increases for each consecutive block of the same one
- Obsidian Buster - Mining speed increases by 100 when used on obsidian
- Randomness - Blocks drop random items when mined, one item per level.
- Stonebound - Tool gains more mining speed at lower durability, but reduced damage.
- Stonelover - Pickaxe has an 80% chance to restore 1 durability if mining stone (does not include cobblestone).
- Lumberjack - poor man's lumberaxe, may not work on branching trees.
Fishing rod
- Snatching - pulls the armor off of whatever mob it hits.
- Grappling - If used on a block, launches the player, make sure to have fall protection.
Armor
- Deflect - Arrows shot towards the wearer get vaporized, does not apply to player arrows (Chestplate only).
Curses
- Breaking - makes tool break faster, 3 levels
- Butterfingers - Oops
- Fumbling - Tool doesn't mine as quickly as it should...
- Shadows - Equipment seems to weaken in the light...
Contact info
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Is there a way to disable some enchants of this mod? My friend has insta death in a bow and it’s pretty OP
solo te voy a preguntar si actualizaras mas este mod, a decir vverdad me gusta tanto este mod que me es coplicado jugar sin el. por mas que paresca falso.
Hi, could you please add a config that enables the Homing Enchant to home in on players besides other entities? My friend and I would appreciate it! The version I use is Minecraft 1.12 Java Edition. Thank you.
In reply to flarekidg:
most mods do not support 1.12, only way I know of is serverside configuration.
Can you add a enchant where if you get expirence, it refills your hunger bar, i have looked through lots of mods and found none with this enchant also although this is kind of the same add an incompatible enchant with my previous idea which only regens heart when expirence its absorbed, please add these i am begging you
bruh instant death can be abused by putting bow in offhand and sword with instant death enchant in main hand
In reply to sirkrunkvi:
or just punch people with bow
In reply to g_i_jojo_requiem:
lol
What is this enchantment about; what does it do?
There's no mention of 'assimilation' on this page, and none in-game either
From a look at the source code I figured out that it applies to digger type tools, and was able to add it to a diamond pickaxe, but that's all I got.
In reply to anglewyrmtwitch:
It looks like it will repair the tool with any burnable block it harvest
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There is a seriously annoying bug with this mod installed--
If there is an item with negative durability that is never supposed to break, like Tough as Nails Canteens, they will break if left-clicked on something like grass or flowers with Random Enchants installed.
I'm not sure why Random Enchants does this, but if you accidentally swing something like a half-full canteen through grass, the canteen will "break" likely due to the "negative durability" it has.
Why this mod, though? No idea.
What does setting an enchantment to "ANVIL" do in the config? Does it make it so that you can't get the enchantment from the enchanting table? And if so, is it still possible to get those enchantments (from chests, for example)?
Cuando lo actualizas a la 1.17? es que me gusto mucho el mod :3
Bruh, Reflect Is Totally Broken And Using It Makes You Totally Invulnerable To Any Mob That Uses Projectiles.
Also Can You Add A Config For Disable Enchants?
fabric or forge? and can it be updated to 1.17? ;-; or please, just make a standalone mod (fabric) for the eternal enchantment that's all I've ever wanted DXDXDX
en 1.16.5 no está disponible randomness, why?
The description of the Exploding enchant says it doesn't destroy blocks, but it does.
1.17 plsss
I wondering when u drop the vertion 1.17
In reply to natolt_007:
When there is mixins