Description
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RAIDED
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Claim Warfare Reimagined
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A lightweight multiplayer mod that adds true raid mechanics and chunk takeovers. Locks down claim settings mid-fight — giving servers a reliable, no-nonsense way to handle territory wars.
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| ⚔ PVP 🏴RAIDS ⚙ CONFIGURABLE 🧩 COMPATIBLE |
| ⚔ CORE FEATURES |
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| ⚙ CONFIGURATION |
["Raid Settings"]#How many hours a player must wait between raids. Only applies if raidCooldownEnabled is true. Default: 24#Range: 1 ~ 168raidCooldownHours = 1#How many seconds a player must stand in an enemy claimed chunk to capture it. Only applies if chunkCaptureEnabled is true. Default: 300#Range: 30 ~ 3600chunkCaptureSeconds = 30#If false, players will have no cooldown between raids.raidCooldownEnabled = true#If false, players cannot capture enemy chunks during raids.chunkCaptureEnabled = true#Permission level required for admin raid commands. Default: 2 (OP)#Range: 1 ~ 4adminPermissionLevel = 2#If true, raid start/end/interference messages are broadcast to the whole server. If false, only raid members see them.globalRaidAnnouncements = true |
| COMPATIBILITY & SUPPORT |
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Zero known compatibility issues. If you run into bugs or conflicts, drop them in the comments — or reach out on Discord: danialisntcool
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