Raid On!

Proper Raid Scaling and QOL Items! Higher Levels of Bad Omen make Raids longer and larger!

What is this?

"Raid On!" introduces raid wave scaling to the raids system!

TDLR: Higher levels of Bad Omen = more raid waves with each wave having more raiders than the last!

Want a Challange?!
Thats what Raid On is about!
Starts out "easy", with waves summoning more as you go!
Each raid wave spawns more enemies, with certain waves having more of certain illagers.
After Wave 10, Raiders get status effect buffs like health boost, speed, or fire resistance depending on the type of raider they are.

Army of Raiders

Illager Changes


This Mod also includes some simple changes for illagers.
1. Pillagers have a chance to spawn with **random fireworks**!
2. Vexes Perish when their Evoker is killed.
3. Witches throw **lingering potions** and different splash potions on higher waves.
4. Witches attack faster.
5. Illager friendly fire off.

New Items!

 

 Prism Of Sight highlights all raiders in the raid! 
Never loose a singular raider underground again!

The Raid Rune Shows some info about the current raid, like total wave count and current raider amount.

Bottles O' Omen are simple ways of increasing your bad omen level.
Requires the player to already have bad omen.

Raid Management commands


new commands for manging raids are added!

Raid on! Commands

Infinite Raids Via Commands


Triggering a Raid with bad omen level 255 will summon an infinite raid!

Configurable

Also Features a _mildly messy_ but useful config file for extra customization.

Keep in mid that this mod could lag weaker devices since it does spawn a lot of entities
and well, with Infinite Raids, its only a matter of time…

Hope you all have fun with this! - Happy1speed

The Raid On! Team

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