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Ragex's Nuclear Tech (RNTM)

A realism-focused fork of HBM’s Nuclear Tech Mod (NTM), expanding its nuclear technology into a sci-fi chemistry, space, science, and immersion-focused experience.
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RX-RNTM-[3.3_X1000].jar

File nameRX-RNTM-[3.3_X1000].jar
Uploader
TrollionaireTrollionaire
Uploaded
Oct 20, 2026
Downloads
24
Size
102.0 MB
Mod Loaders
Forge
File ID
9262282
Type
R
Release
Supported game versions
  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ragexs-nuclear-tech-rntm-1167060:9262282")

Learn more about Curse Maven

What's new

RTM 3.3 — RealSim, Manufacturing & Stability Update

Industrial Manufacturing & Chemistry

  • Added new iron refining processes, including ore pelletizing, hydrogen-based direct reduction, and electric arc furnace steelmaking.
  • Rebalanced chemical processing times to make large-scale manufacturing more practical without reducing resource or energy costs.
  • Added new production routes for stainless steel, ferrochrome, and Osmium-Iridium contact alloys.
  • Expanded Assembler manufacturing for armor modifications, electronics, and advanced equipment.
  • Restored nitre bed production, accessible fertilizer crafting, and additional sulfur recovery methods.
  • Improved bulk production speeds for concrete, asphalt, and other commonly consumed materials.

Electricity & Infrastructure

  • Overhauled power pole compatibility, allowing most distribution poles to connect directly without requiring substations.
  • Fixed Cable Drum connection errors, broken wire persistence, and network corruption.
  • Improved electrical network reliability when poles are destroyed, replaced, or unloaded.
  • Updated Cable Drum crafting requirements.

NEI & Recipe Integration

  • Expanded NEI coverage for industrial machines, generators, steam systems, resource extraction, and nuclear processes.
  • Added informational recipe pages for machines that generate or consume resources continuously.
  • Fixed missing recipes, incorrect ingredient quantities, broken recipe navigation, and misleading tooltips.
  • Fixed Rotary Furnace NEI crashes and several other recipe viewer issues.
  • Improved compatibility with GTNH NEI.

Water & Fluid Systems

  • Groundwater pumps now extract Fresh Water inland and Salt Water in ocean biomes.
  • Renamed the previous raw Water fluid to Salt Water while preserving compatibility with existing saves.
  • Improved fluid handling to prevent incompatible liquids from mixing or being overwritten.
  • Fixed several machine fluid conversion and output-blocking issues.

Bug Fixes & Stability

  • Fixed Small Arc Furnace synchronization and incorrect machine information displays.
  • Fixed turbofan fuel consumption and electrical output reporting.
  • Improved inventory preservation, machine save/load behavior, and interrupted processing reliability.
  • Fixed various crashes involving empty recipes, invalid machine states, and malformed network data.
  • Corrected in-game version reporting and login message branding.
  • Additional machine reliability, synchronization, and compatibility improvements.

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