File Details
RageMod 1.1 (1.17)
- R
- Jan 26, 2022
- 5.12 MB
- 94
- 1.17.1+1
- Forge
File Name
RageMod 1.1.jar
Supported Versions
- 1.17.1
- 1.17
Curse Maven Snippet
1.1 is now RELEASED!
1.1 changelog
- Added Alien Dimension
- 11 new biomes:
- Alien Forest
- Alien Plains
- Alien Lake
- Alien Hills
- Flowery Alien Plains
- Spiky Alien Plains
- RageForest
- Sequoia Forest
- Glowing Oak Forest
- Glowing Oak Forest Mountain
- Glowing Oak Field
- Rich Desert
- Added CveX Ore and CveX Block
- 1.17 support and 1.16 backsupport
- GUI and use to converter -> Making CveX Ore
- Alpiv Blocks: Alpiv Block, Alpiv Pillar, Polished Alpiv, Chiseled Alpiv, Alpiv Floor
- Added Alien Torch(Will generate in structures, unobtainable in survival)
- Added Alien Lamp (Rightclick to toggle)
- Added Alien Grass, Alien Dirt, Covered Alien Grass
- Added Hanging Alien Plant, Alien Plant, Alien Shroom, Alien Cobweb, Alien Growth, Alien Mushroom, Big Alien Mushroom, Alien Spike and Block, Alien Stone
- Added Alienite, Cursed Alienite, AlienFood- New particles
- Alien Dimension Structures --> new ways to obtain alienite
- Alienite Tools, Armor and Shield
- Added new mobs: FlyLien, RageFly and Alien Slime
- Almost all textures have been remade (Thank you Lyof! ^^)
- Added new Enchantments -> currently 4
- Added the AlienMob, model and loottable
- Added Sequoia Log, Block, Planks, Leaves, Door, Stripped variants and cut out blocks
- Added RageiumBricks and cut out variants
- Added Yellow, Brown, Green and Red Glowing Oak Leaves
- Cave "Biomes" and it's blocks in 4 different colours has been added (CaveStones, Caveplant, Hanging Caveplant, CaveMushroom)
- New advancements
- MegaMine effect and potion in 2 levels
- Trophy is now unused
- New loottables
- New structures
- Added Elderberry Leaves, Flowery Elderberry Leaves, Elderberry Flowers and Elderberry Juice
- 4 new flowers: Blue, Magenta, Purple, Yellow Hydrangea
- Added Raging Growth and Tall Raging Growth
- Alien Waste has been renamed from it's old name and with better generation
- Toxic Topped Blocks now have purpose
- Removed bad commands and added new ones
- Removed bad paintings and added a new one
- Merged the creative tabs into 2 only
- Changed and added Recipes
- Advancements now unlock recipes
- Added Dev Blocks to help develop easier
- Removed Mossier Mountain Stone
- Floating little islands in Alien Dimension with a FlyLien Spawner
- Changed the mod's logo and description
- Added Alien Plant Trap and Cave Biome Plant Traps
- Generation changes to Beech biomes- New foliage in Beech Biomes
- Blocks of ores have been removed
- Removed the Amazonite Toxic Tools
- Balanced structure spawning
- Elderberry bushes
- Lumberjack and RageBoss has been removed
- Changed the mob spawnegg's texture's colouring
- Most foliage generators now uses a better method
- Small Alien Dripstones were removed because they have a better alternative
- Coarse Dirt patches now generate in these biomes: Glowing Oak Forest and Mountain, Beech Forest and Hill and Sequoia Forest
- Alien Dirt patches now generate in Alien Dimension
FIXES:- Missing textures
- Unorganized procedures made back when the dev didn't have experience (Now he does :D) have been remade
- Advancements were messy and triggered when an another advancement trigerred with the same method but different items, blocks- Unbalanced features
- Most floating trees
- Walls can connect to vanilla walls now
- Some blocks are now can be used to make beacons light up
- Some sounds were to quite and had to big file sizes
- Structures spawned to commonly
- Fixed the sounds of some blocks
- Fixed the minimum tool tier needed to efficiently mine out some blocks
- Cut out block(stairs, slabs, walls, fences, etc) now have the same textures as their main block
*notes*:
- Hungarian language has been removed because of the time it consumes to translate- Removed most unused textures, sounds to make the mod's size smaller
Join our Discord server for more! https://discord.gg/26es8ncUwU

