File Details
RageMod_v1.0
- R
- Aug 24, 2021
- 6.89 MB
- 139
- 1.16.5
- Forge
File Name
RageMod_v1.0.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
Finally... 1.0 is here. New Biomes, Blocks and Items. Chalanges, new Adventure and more...
Changelog:
- Added new wood types.
- More crafting recepies for wood.
- Added Mountain Stone and it's variants.
- 5 New biomes: - bukk meadow, bukk mountain, water bukk biome, high bukk mountain, high bukk mountain variated. (Screenshots in the Images menu.)
- Portals remove 1 golden nugets per use. --> balance and more use for gold
- More mobs and ores have loot table.
- Added deepslate variants of mod's overworld ores(only creative; coming in 1.17 versions of mod)
- Tweaked the foods' saturation and eating speed (to be less op)
- Added coooldown to power rings(You can use it while the cooldown is active. The cooldown is just showing when the effect given by the power ring will stop)
- Added toxic fluid.
- Added PAT(Protection against toxic) potion: Toxic things doesn't give you bad effects when the PAT effect is active.
-Tweaked tools and armors to be less op.
- Fixed a pixel in a mobs texture...
- New advancement. Also 1 secret one.
- New animated textures.
- Fixes to textures.
- New paintings.
- Tweaked the Beech biome's (Bukk biome) generation
- 2 New structure (1 overworld, 1 end)
- Opal ore now only can be found in strucures in the end.
- Fixes to tree structures.
- Use hoe to mine fast the leaves
- Tweaks to parkour blocks
- Hungarian language
- Developer blocks and items, to help develop new updates... :)
- New commands
- And more... (but i forgor)
What's next?
Don't worry. I will develop the mod more. In the future the updates will be themed like minecraft's updates. The next big update(1.1) will be about plants. Then: I'm planing on these updates: Adventure update (dinos, grappling hook, new dimension, etc) and Structure update(new mobs, structure, random generated structure, and a lot more).
- Mod's developer: CrashGyuluka

