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Ragdollified

A mod that adds purely ragdolls for players and mobs to the game and toggleable other mechanics
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ragdollified-26.2-1.1.5.jar

File nameragdollified-26.2-1.1.5.jar
Uploader
RaiiidenRaiiiden
Uploaded
Sep 30, 2026
Downloads
151
Size
9.1 MB
Mod Loaders
NeoForge
File ID
9022303
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:ragdollified-1417732:9022303"

Learn more about Curse Maven

What's new

Ragdollified 1.1.5

Added

  • Creepers leave ragdolls when they blow themselves up. Before, a creeper that exploded left nothing behind. On by default (creeperExplosionRagdolls).
  • Per-dimension gravity. Give any dimension, modded ones included.
  • Per-mob gravity. Make certain mobs fall lighter or heavier. For example, chickens that float down slowly (mobGravity).
  • Ragdolls can sink. You choose how much water and lava hold bodies up.
  • Per-mob buoyancy. Let some mobs sink while others float. For example, iron golems that sink to the bottom (mobBuoyancy).
  • Turn off ragdolls in a dimension. List dimensions where nothing ragdolls (disabledDimensions).
  • Ragdoll limit per dimension. Set a lower ragdoll limit for busy dimensions such as the Nether (dimensionMaxRagdolls).
  • Per-limb gravity settings for the head, torso, arms and legs.
  • Armor toggles. Hide all armor on ragdolls (renderArmor), or hide only GeckoLib animated armor, which is the most expensive to draw (renderGeckolibArmor).
  • Curios toggle. Hide Curios accessories on ragdolls (renderCurios).
  • Punch strength setting (punch).
  • Guard Villagers support. Guards now ragdoll properly.
  • Walking into a ragdoll pushes it, including bodies that had already come to rest.
  • Bodies keep the right skin even when the an account whose skin can't be loaded. Skins from skin-changing mods show uptoo.

Fixed / Changed

  • Fixed: dying in first person could leave your ragdoll scrunched up until you switched to third person.
  • Fixed: zombie villagers had a small gap between the head and the body.
  • Fixed: bodies that fall into water float back up properly and can skip across the surface when thrown fast.
  • Fixed: a player who already lost a limb (with an amputation addon) no longer grows it back when going limp or dying.
  • Changed: gravity and water settings now apply as soon as you edit the config or join a server. No world reload needed.

||@Update Ping||

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