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Ragdollified Reactions/Toggle

Ragdollified Reactions adds ragdoll interactions for things such as explosions, hitting collisions hard, pistons, etc. Adds togglable ragdolling.
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ragdollifiedreactions-1.20.1-0.1.2-BETA.jar

File nameragdollifiedreactions-1.20.1-0.1.2-BETA.jar
Uploader
RaiiidenRaiiiden
Uploaded
Sep 30, 2026
Downloads
36.2K
Size
67.3 KB
Mod Loaders
Forge
File ID
9022503
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ragdollified-reactions-1693039:9022503")

Learn more about Curse Maven

What's new

Added

  • Heavy hits knock you down: iron golem, warden (swing and sonic boom), ender dragon, ravager configurable.
  • Any single hit taking 12+ health after armor knocks you down (heavyHitMinDamage, 0 to disable).
  • Lightning strikes knock you down.
  • Falling anvils, stalactites and other falling blocks knock you down.
  • Getting kicked off an untamed horse, etc knocks you down.
  • Mobs ignore players who are down from a reaction (mobsIgnoreDownedPlayers, on by default).
  • Option to make mobs also ignore the keybind ragdoll (mobsIgnoreManualRagdoll, off by default.

Fixed/Changed

  • Iron golem, dragon and warden hits now reliably ragdoll you.
  • Warden's sonic boom still goes through shield

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