Raft World 1.4.6
Curse Maven Snippet
What's new
π Version 1.4.6
ποΈ Landfall β the endless ocean now hides islands worth finding, worth mining, and worth defending
β¨ New Features
- ποΈ Added three island sizes: small, medium, and large
- βοΈ Islands can now generate iron and coal ore
- π§ Added the /nearestisland command to locate the closest island
- π§ Islands can now spawn hostile mobs at night
ποΈ Islands
- π’ Small
- π‘ Medium
- π΄ Large
βοΈ Ores
Island rock can now hide ore, hidden among the stone.
| Ore | Chance per stone block |
|---|---|
| Iron Ore | ~0.45% (1 in 220) |
| Coal Ore | ~1.36% (3 in 220) |
π§ /nearestisland Command
/nearestislandβ nearest island of any size/nearestisland small/medium/largeβ nearest island of that size- Returns a clickable teleport link
Access:
- β Always available in Creative and Spectator
- π In Survival and Adventure, only with cheats enabled
π§ Hostile Mobs on Islands
| Setting | Value |
|---|---|
| Check interval | every 40 ticks (2s) |
| Search radius | 40 blocks around player |
| Max light level | 7 |
| Min. distance from player | 6 blocks |
| Spawn attempts per check | 4 |
| Max hostiles near player | 8 |
| Vertical search range | Y 85 β Y 112 |
Mob odds:
| Mob | Weight |
|---|---|
| Zombie | 55 |
| Skeleton | 30 |
| Spider | 30 |
| Creeper | 20 |
βοΈ Technical Changes
- ποΈ Added small/medium/large island size categories to world generation
- βοΈ Added weighted iron/coal ore rolls to island stone generation
- π§ Added /nearestisland command with small/medium/large subcommands and a teleport link
- π Restricted /nearestisland to Creative/Spectator, or Survival/Adventure with cheats enabled
- π§ Added a dedicated hostile mob spawner for islands, independent of the ocean biome's natural spawn list
- π― Implemented weighted mob selection and light/distance-based spawn gating
The ocean isn't as empty as it looks β and neither are its islands. ποΈ
This mod has no additional files

