Description
Radiance
Radiance is a Minecraft mod that completely replace the vanilla OpenGL renderer with our Vulkan C++ renderer, which supports high performance rendering and hardware-accelerated ray tracing. Due to the variety of C++ usage in the modern industrial rendering pipeline, a seamless integration of a modern industrial rendering module (such as DLSS and FSR) into our Vulkan C++ renderer is thus possible.

Installation Guide
Please view Github Pages for detailed installation guides.
Credits
This project uses Vulkan technology. Please refer to this page for more information.
This project also uses Nvidia's DLSS (Deep Learning Super Sampling) technology. Please refer to this page and this page for more information.
Special thanks to all contributors of open-source libraries used in this project, including GLFW, GLM, STB Image and VMA. If any are not credited and should be, please inform the author and credit will be applied where required.
Disclaimer
- This is a community-made third-party mod and is not affiliated with, authorized, sponsored, endorsed by, or otherwise officially connected to Mojang Studios or Microsoft. A commonly used wording on mod platforms is: "NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT."
- Minecraft and related names, logos, and assets are trademarks and/or intellectual property of Mojang Studios and/or Microsoft.
- This project is also not affiliated with, sponsored by, or endorsed by NVIDIA. NVIDIA / GeForce / RTX / DLSS are trademarks of NVIDIA Corporation and remain the property of their respective owners.
- This mod is provided "AS IS" without warranties. You assume all risks arising from its use (including, but not limited to, crashes, visual issues, data loss, or incompatibilities with other mods). Please back up your worlds and configs before installation.

