elementary_races-2.0.1-forge-1.20.1.jar
Curse Maven Snippet
What's new
Elementary Races 2.0.1 — Forge 1.20.1
- Added complete racial talent trees for all ten races: Human, Elf, Orc, Dwarf, Giant, Tiefling, Fairy, Triton, Lupine and Faun.
- Each tree has three branches, nine three-rank passive talents and three mutually exclusive final talents that replace the racial active ability. Later talents require a rank in their predecessor; finals require seven passive points in their branch.
- Added server-authoritative progression, saved talent builds and configurable talent availability, balance and point limits. The default maximum is 15 points. Changing race refunds spent points for redistribution.
- Added non-craftable racial sigils with a default 5% chest-loot chance, administrative commands and a public point-grant API. Elementary Stats and other integrations can award points without becoming mandatory dependencies.
- Added a shared talent interface with original pixel-art icons, reusable PNG branch headers in ten colors, rank indicators, expanded trees, a cave background, separate point totals and double-click learning. Select a final talent to read its replacement ability.
- Added evolved racial abilities, including the animated three-dimensional Fairy Form, underwater Triton abilities and cooperative Lupine and Faun talents.
- Added optional Epic Fight compatibility, including animated racial features and corrected armor alignment. Better Combat, Elementary Stats and Spell Engine integrations remain optional.
- Preserved the existing races, equipment, relics, recipes and racial identity systems.
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