raccoons-1.2.0.jar
Curse Maven Snippet
What's new
Version 1.2.0
Note: Everything in this release is still in testing. Please report any bugs or issues you run into.
New Features
- Raccoon Stash: wild raccoons hoard stolen loot inside hollowed-out logs.
- Raccoons now open doors during raids, with coordination so multiple raccoons don't fight over the same door.
- Wild raccoons form night raiding gangs, with a cooldown so they don't instantly start another raid right after finishing one.
- 9 natural coat color variants based on biome, plus an "Every Color of the Rainbow" achievement for taming one of each color.
- New config file (config/raccoons.json) for theft chance, stashing chance, spawn rates, and coat color odds. Editable in-game with /raccoonconfig.
- Cotton Candy item: if a raccoon steals it and washes it in water, it dissolves and the raccoon cries, then mopes for about 20 seconds. Comes with its own achievement.
- New dev commands: /raccoonanim (freeze a raccoon in a pose for animation review) and /raccoonconfig (in-game config editor).
Models and Art
- New baby and chunky raccoon models, each with their own animation sets.
- New mod icon and description.
- The bell and hat items now use a plain baked item model instead of an animated one.
Fixes
- Fixed a dark edge on the cotton candy item texture when held.
- Fixed a missing item definition for cotton candy.
- Fixed several stash persistence, door-loop, sit-delay, and taming advancement bugs.
- Guarded against out-of-range saved data for coat color and behavior mode.
This mod has no additional files

