R-UI Lib

Build Minecraft mod interfaces from reusable, themed components
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r-ui-lib-neoforge-0.3.0.jar

File namer-ui-lib-neoforge-0.3.0.jar
Uploader
radaeliradaeli
Uploaded
Oct 7, 2026
Downloads
4
Size
215.2 KB
Mod Loaders
NeoForge
File ID
9086212
Type
A
Alpha
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:r-ui-lib-1731287:9086212"

Learn more about Curse Maven

What's new

Changelog

[0.3.0] - 2026-10-07

Added

  • Added optional two-handle slider selection for ordered ranges, with mouse, scroll, keyboard, and playground editing support.
  • Added optional interactive actions in modal headers.

Changed

  • Added more spacing between toast content and the left accent strip.
  • Translated all documentation into US English and added a project README that clearly identifies the library as alpha and under construction.

Fixed

  • Fixed flickering at the end of toast and text fades, and kept toast accent strips inside rounded borders.
  • Fixed text-field vertical alignment and clicks within field padding.
  • Fixed internal tab corners so adjacent tabs form a continuous strip.
  • Fixed themed tooltip layering over rendered items.
  • Fixed row and column alignment and allowed screens to reserve their visible panel bounds for JEI.

[0.2.0] - 2026-10-06

Added

  • Added InventoryGrid for rendering generic containers or the local player's main inventory and hotbar, with a picker mode that copies items into ItemSlot without changing the source inventory.
  • Added custom interaction callbacks, configurable grid dimensions, and subtle hotbar highlighting for the player inventory layout.
  • Added configurable ItemSlot backgrounds with named theme colors and arbitrary ARGB values, including playground inspector controls.
  • Added a development example screen for testing inventory and JEI item drops into ghost slots.

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