QuiverMob Build 10
What's new
- Did some minor code hardening against the armed skeleton suddenly getting disarmed by some other mod's mob; finding itself using a weapon it's not holding anymore.
- Improved their aim slightly
- Armed Skeletons can now no longer use disabled weapons from QuiverBow
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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