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Quick Link (Wireless Logistics)

A lightweight mod that adds Quick Link blocks for early-game wireless item, energy, Mekanism chemical and fluid transfer with color channels and side configuration.
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QuickLink-1.1.18-26.3.jar

File nameQuickLink-1.1.18-26.3.jar
Uploader
polrofpolrof
Uploaded
Sep 24, 2026
Downloads
56
Size
1.1 MB
Mod Loaders
NeoForge
File ID
8962346
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:quick-link-1459865:8962346"

Learn more about Curse Maven

What's new

## Quick Link 1.1.18 — Forge 1.20.1 ### Fixed * **Crash (`StackOverflowError`) when plugs were wired into a loop.** If a plug routed items, fluid or energy back into its own network — two plugs placed face to face, or a pipe leading from one plug back to another with the same colours — the game crashed instead of doing nothing. Affected the **Item**, **Fluid** and **Energy** plugs. ### Notes * A network is now traversed at most once per transfer, and a plug no longer treats a same-network plug (or the side it was just fed through) as a destination. Loops simply move nothing. * Item, fluid and energy networks are tracked independently, so a busy fluid network never delays an item transfer. * **Chemical plugs were never affected** — no change in behaviour there. * Normal transfers, round-robin distribution, cross-dimension links and Infinite Water are unchanged. No world or config migration needed — drop in the new jar.

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