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Quick Link (Wireless Logistics)

A lightweight mod that adds Quick Link blocks for early-game wireless item, energy, Mekanism chemical and fluid transfer with color channels and side configuration.
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QuickLink-1.1.17-26.2.0.jar

File nameQuickLink-1.1.17-26.2.0.jar
Uploader
polrofpolrof
Uploaded
Aug 9, 2026
Downloads
16
Size
1.1 MB
Mod Loaders
NeoForge
File ID
8608210
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:quick-link-1459865:8608210"

Learn more about Curse Maven

What's new

## Fixed

- **Plugs no longer go dead when their chunk unloads.** A plug in an unloaded chunk was
  silently dropped from its network for good — nothing could ever bring it back, because
  the network only looks up positions it still knows about. This is what broke
  cross-dimension transfer with **Compact Machines**, where the room chunk is unloaded
  almost all the time and no chunkloader can reach it. Verified against
  compactmachines-neoforge 7.0.81.
- **Plugs no longer lose their network on world reload.** A reloaded plug re-registered
  under a fresh entry while its old one stayed behind, slowly filling the save with dead
  network members. Registrations now persist with the block.

## Changed

- **FTB Chunks: claim networks and team networks are now one network.** Previously a plug
  inside a claim was always kept separate from a teammate's plug standing outside any
  claim, even for the same team. They now connect. Claiming still does what it is for: a
  plug inside a claim keeps serving the claim's team even after the player who placed it
  leaves that team, and a plug placed inside *another* team's claim joins that team's
  network.
  *Only affects worlds running FTB Chunks — without it, every network key is unchanged.*
  Old claim-only networks are cleaned up automatically on first load; re-check plugs
  sitting in claims after updating.
- **Faster transfers on large networks.** Each transfer attempt used to force-load one
  chunk per network member, across every dimension involved, before moving anything.
  Members are now resolved one at a time and the attempt stops at the first successful
  move.

## Internal

- Built against the WTHIT API for MC 26.2 (neo-20.0.0). Jade and WTHIT tooltips unchanged
  otherwise.

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