QuickLink-1.1.17-26.2.0.jar
Curse Maven Snippet
What's new
## Fixed
- **Plugs no longer go dead when their chunk unloads.** A plug in an unloaded chunk was
silently dropped from its network for good — nothing could ever bring it back, because
the network only looks up positions it still knows about. This is what broke
cross-dimension transfer with **Compact Machines**, where the room chunk is unloaded
almost all the time and no chunkloader can reach it. Verified against
compactmachines-neoforge 7.0.81.
- **Plugs no longer lose their network on world reload.** A reloaded plug re-registered
under a fresh entry while its old one stayed behind, slowly filling the save with dead
network members. Registrations now persist with the block.
## Changed
- **FTB Chunks: claim networks and team networks are now one network.** Previously a plug
inside a claim was always kept separate from a teammate's plug standing outside any
claim, even for the same team. They now connect. Claiming still does what it is for: a
plug inside a claim keeps serving the claim's team even after the player who placed it
leaves that team, and a plug placed inside *another* team's claim joins that team's
network.
*Only affects worlds running FTB Chunks — without it, every network key is unchanged.*
Old claim-only networks are cleaned up automatically on first load; re-check plugs
sitting in claims after updating.
- **Faster transfers on large networks.** Each transfer attempt used to force-load one
chunk per network member, across every dimension involved, before moving anything.
Members are now resolved one at a time and the attempt stops at the first successful
move.
## Internal
- Built against the WTHIT API for MC 26.2 (neo-20.0.0). Jade and WTHIT tooltips unchanged
otherwise.
This mod has no additional files

