quickcraft-2.0.0-1.20.1-forge.jar
Curse Maven Snippet
What's new
v2.0.0
Mega Update + Rework.
ADDED
ProjectE machines added to the deposit target blacklist.
Alchemical bags now work as sources and deposit targets.
Klein Stars can now cover missing EMC.
Support for ProjectExpansion arcane tablet and tagged tablets.
Tablets in Curios slots can now be detected.
Tablets in Baubles slots can now be detected (1.12.2).
Ingredients tab now shows the EMC cost of anything missing, red when it is not learned or exceeds your EMC.
Failed crafts now say why: no recipe, not learned, not enough EMC, missing station, catalyst, tree limit, or loop.
Force Craft screen lists the items that are blocking the craft and why.
Tree limits are now shown in the header and on the nodes.
Added Support for HEI's Bookmarked items (1.12.2).
Added Support for Tinkers Construct Crafting Station (1.12.2).
Added Support for Future MC and Ultimate Backport Mod (1.12.2).
CHANGED
Abort message now names the ingredient that could not be pulled.
EMC deposits now credit ProjectE's sell value.
Learning an item now uses ProjectE's learn event and syncs only what changed.
Learning an item now uses ProjectE's learn event (1.12.2).
Client and server now plan crafts together so the tree no longer says craftable when the server says not enough materials.
Learned items are bought with EMC only when storage cannot cover their recipe, instead of every learned item being bought outright.
Recipes that loop back on themselves are now detected by reachability.
Catalysts are kept in the tree and counted once. They are no longer consumed per craft.
Items that repeat in a tree expand once and reference that expansion elsewhere.
Damaged and NBT variants of an item are pooled for recipes that accept any variant.
Looping recipes are no longer hidden by default.
EMC display now sees what you can afford instead of what the plan managed to buy.
Rows fully covered by EMC show "EMC" instead of "0 / N"
The EMC total in the header now updates live while the screen is open.
Emc amounts now use short-scale suffixes up to decillion.
Text is now drawn in one batch per string instead of one call per letter (1.12.2).
Availability requests now send the items in the tree before the stock keys used for loop detection.
FIXED
Crafting will re-plan with what storage can actually give.
Slots that refuse extraction are no longer counted as available.
Stacks larger than the max stack size are drained fully now.
Repaired tools with a zero damage tag now match recipe ingredients.
Items proxied by two sources no longer break a craft.
Shared stock is now counted once in the tree so two branches cannot claim the same items.
Fixed z-order with total EMC in craft menu
Fixed the game freezing when opening very large crafting trees.
Recipes that pass through a raw material are no longer hidden as "looping".
Force Craft reports "needs a station" instead of "not enough EMC" when a station is blocking the craft.
Items with no crafting recipe that are bought with EMC now show as EMC purchases instead of missing.
Catalysts items are no longer counted once per use.
The live EMC total in the header no longer rebuilds the whole tree every second while EMC is rising.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
