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Quarry Industrial

Tiered quarries, a nuclear quarry, oil pumpjacks, offshore rigs and cargo drones for Ala Industrial and any Team Reborn Energy mod.

Quarry Industrial

Dig deeper than a pickaxe ever could. Quarry Industrial gives you machines that are a joy to watch and a joy to feed: steel gantries that rise on their own, drill strings that bite into the rock, pumpjacks that never run dry, and a fleet of drones that does the legwork while you watch it all from a radar console.

It starts with a humble LV quarry and ends with a nuclear quarry fed by eight reactors. In between: oil, an ocean rig, generators and a sky full of drones. Built for Ala Industrial on Fabric, but it speaks plain EU (Team Reborn Energy), so any compatible generator, cable or battery will do.

HV quarry at work

What's new

The latest updates turned the drones from a trick into a logistics network:

  • A Drone Control Station with a real map. One block shows every pad, every drone in flight and every oil geyser within a kilometre, over terrain it draws from the places you have actually walked. Link pads, send the surveyor out and forget geysers without leaving your chair.
  • The map remembers. Explore once and the console keeps it, per world and dimension, like a minimap that never forgets. Pan it and zoom it as fast as you like: the terrain is cached as images, so nothing is recalculated while you move.
  • See what a drone can reach. Select a pad and the map draws the range of its drone, upgrades included.
  • Radar Repeaters stretch the console's coverage. Chain them and the network reaches as far as you care to build.
  • Chunk Loaders for pads, so a route keeps running while you are far away.
  • Maintenance drones clean distillation columns. When an Ala Industrial column starts to coke up, the drone flies over, scrubs it and comes home with the coal.
  • Read-only GUIs on pads, pumpjacks, offshore rigs, generators and turbines: status, energy and fluid bars, installed upgrades, one right-click away.

Quarries that scale up

Place a quarry, give it power, and watch it raise a steel gantry frame around its work area. A bridge rolls along the frame, a carriage rolls along the bridge, and from the carriage hangs a real drill string: kelly, pipe with tool joints and a tricone bit whose three cones spin on their own axes as they chew through stone.

Tier Input Area (base → max) Drill heads Max blocks/s
LV 32 EU/t 9×9 → 16×16 1 5
MV 128 EU/t 16×16 → 48×48 1 20
HV 512 EU/t 32×32 → 80×80 2 60
Nuclear 512 EU/t per port, 1–8 ports 64×64 → 144×144 4 400
  • Speed comes from power. Every block costs EU in proportion to its hardness, and an underfed quarry just digs slower instead of stopping.
  • Output goes where you want it. A 27-slot buffer pushes into any adjacent chest or pipe.
  • Server-friendly. Only the quarry's chunk and the chunks under the drill heads stay loaded, and blocks are broken by a fake player carrying the owner's UUID, so claims behave.
  • It will not flood your base. Fluids inside the area are removed; fluids touching the border are dammed with cobblestone.

Drill close-up

The Nuclear Quarry

Ala Industrial's thickest cable, and its reactor, top out at 512 EU/t. The Nuclear Quarry is what you build when that is not enough: a 3×3×3 multiblock with the core on the front face and up to 8 HV energy ports, one reactor into each. Four drill heads with PDC bits (diamond-cutter blades) take apart a 144×144 area. If you miss a block, a holographic blueprint shows exactly where it goes.

Nuclear quarry

Oil pumpjacks

Ala Industrial buries oil under 1×1 geysers: a shaft dropping into a dome of crude. Set a pumpjack over the shaft and it will:

  1. Drain the real oil in the shaft and dome, fast.
  2. Then keep pumping forever at a steady rate, with up to four speed upgrades.

Oil collects in an internal tank, and Ala Industrial pipes pull it without a wrench, straight to the distillation column for diesel and fuel oil. The walking beam, horsehead and counterweighted cranks move with proper four-bar linkage kinematics, because a pumpjack that cheats looks wrong. A diesel motor row lets it run on its own fuel, and every so often an Oil Slime crawls out of the well.

Pumpjack

Drill bits that wear out

Quarries need a drill bit: iron, diamond, netherite or PDC, each crafted from the one before. Every block wears it, hard rock more than soft, and you can see it happen. Carbide inserts fall off row by row, and a dying bit throws sparks. Pipe in water for +25% speed and half the wear. The Nuclear Quarry chews 400 blocks a second, so without water its PDC bit glows red, smokes and throttles itself.

Chips of the block being drilled fly off the bit, and the hopper on the carriage fills with whatever the quarry is digging.

Bit wear

Offshore drilling rig

Drop it on deep ocean and it builds itself: a 7×7 grated deck, four legs down to the seabed and a lattice derrick with travelling block, doghouse, engine house and a gas flare that lights the night. It drills 24 metres into the seabed, then produces oil forever, faster than any pumpjack.

Offshore rig

Drones

Drone Pads, a Drone Linker and five drones that take off, cruise above everything and land on their own:

  • Cargo: items between two pads. Empty a quarry into a chest across the map, no pipes.
  • Tanker: 16 buckets of any fluid. Offshore oil, delivered to the coast.
  • Power: a flying 400k EU battery for machines that are off the grid.
  • Maintenance: swaps worn drill bits on nearby quarries and rigs, and scrubs fouled Ala Industrial distillation columns.
  • Survey: sweeps a 128-block radius and brings back a report with every oil geyser it saw. Up to four range upgrades per pad widen the sweep by 64 blocks each.

The pad at the other end drops the cargo into any chest, tank or machine touching it. The pad at the start pulls from any chest touching it. Plumbing optional.

Drone pads

Drone Control Station

A radar-blue console that shows your whole operation on one screen. The Map tab draws the pads, their links, the drones in flight (with the survey route left to fly), the geysers found so far and the terrain under all of it. The Drones tab lists every pad with its status, energy and destination, and the Wells tab lists every geyser a surveyor has seen.

Click a pad to select it: you get a card with its status, link and energy, plus its range ring on the map, shaped by whatever upgrades it carries. From there you can link it to another pad or send the surveyor out, from across the base.

The Map tab

The console sees 1024 blocks around it. Radar Repeaters add their own radius wherever the network already reaches, so a chain of them covers any distance.

Drone Control Station map

Ala Industrial, all the way

  • Diesel Generator burns Ala's diesel, fuel oil or biofuel for up to 128 EU/t. Pumpjack, distillation, diesel, power: the loop closes.
  • Steam Turbine caps an Ala Steam Nozzle and turns a reactor's wasted steam into EU.
  • Ore Seeker upgrade, crafted from Ala's drill modules: the drill head only breaks ores.
  • Chunk Loaders for pads, so long routes keep flying (they respect the chunkLoading setting).

Manual, sounds, advancements

An in-game Operator's Manual (ten chapters, English and Spanish) arrives with your first quarry. The machines have voices of their own: drill, diesel engines, turbine, drones, the pumpjack's stroke and a stall alarm for when something stops. There are 14 advancements to chase.

Upgrades and GUI

Area, Speed, Fortune I–III, Silk Touch, Ore Seeker and a Void filter for junk blocks. The quarry GUI shows energy, coolant, bit heat, live EU/t input (per port on the Nuclear Quarry), the current layer, progress and a live minimap of the layer being dug.

Quarry GUI

Requirements

  • Minecraft 26.3, Fabric Loader and Fabric API
  • Team Reborn Energy is bundled
  • Ala Industrial recommended: cables, reactors, oil, diesel and steam. Without it, recipes fall back to vanilla ingredients and the oil machines stay idle, since there is no oil to find.
  • Optional: Jade (machine info when you look at a block), JEI or REI (recipes and an info page per machine)

Almost everything is tunable in config/quarryindustrial.json: speeds, ranges, costs, chunk loading and more. The file is rewritten with new options on every update and keeps the values you changed.

En español

Cavá más hondo de lo que cualquier pico podría. Quarries animadas que escalan con tu energía, desde una LV hasta una quarry nuclear multibloque alimentada por hasta 8 reactores de Ala Industrial. Brocas que se gastan (y se ven gastarse) y se refrigeran con agua; cigüeñas y una plataforma offshore con petróleo infinito; generadores diésel y de vapor; y cinco drones (carga, cisterna, energía, mantenimiento y explorador) que se coordinan desde una centralita con mapa: recuerda el terreno que recorriste, muestra el alcance de cada dron según sus mejoras y se amplía con radares repetidores. El dron de mantenimiento hasta limpia las destilerías de Ala. Trae manual dentro del juego en español, sonidos propios y 14 logros. Funciona con EU (Team Reborn Energy).

Quarry Industrial Team

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