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Quark

A Quark is a very small thing. This mod is a collection of small things that improve the vanilla minecraft experience.
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Quark-4.1-488.jar

File nameQuark-4.1-488.jar
Uploader
VazkiiVazkii
Uploaded
Oct 26, 2026
Downloads
926
Size
14.9 MB
Mod Loaders
NeoForge
File ID
9335735
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:quark-243121:9335735"

Learn more about Curse Maven

What's new

Quark 4.1-488 For Neoforge 1.21.1

Fixes, changes to mobs and AI goals, and a nerf to Forgotten Hat.

Fixes

  • Fixed #5683: Librarian villager ancient tome trade is not awarded when using enchanted books created in anvil (thanks midori-0)
  • Partially fixed #5680: foxhounds prefer cobblestone furnace
  • Fixed #5687: quark:PetTime not being set on Foxhound
  • Partially fixed #5688: Dogs Want Love option lobotomizes foxhounds/wolves
  • Fixed wild and tamed foxhounds tilting their head when you held a bone.
  • Fixed wild foxhounds tilting their head when you held meat, as well as them letting you feed them (it didn't do anything if you did).

Changes

  • Forgotten Hat no longer provides 1 armor when worn.
  • Changed foxhounds setting you on fire to better distinguish the cause:
    • Petting them now sets you on fire for 1 second instead of 5.
    • Getting to close to your tamed foxhound that needs pets (only if Pat the Dog's module dogsWantLove option is enabled) will now set you on fire for 3 seconds instead of 5.
  • Foxhounds now target smokers and blast furnaces to sleep on. They could already speed them up, but would not select them for a place to sleep.
    • This will also affect modded furnaces (it uses AbstractFurnaceBlockEntity instead of FurnaceBlockEntity)
  • Stoneling, Wraith, and Oretoise now use the minecraft:fall_damage_immune entity type tag instead of being hardcoded to be fall damage immune.
  • Reorganized various mobs' AI goals and their priorities.
  • quark:PetTime NBT data is no longer set on wolves and shibas if PatTheDogs' dogsWantLove is disabled (set to -1).
  • Glowshroom generation is now more data-driven (see this PR for details) (thanks EltrutLikes)
  • Oretoises no longer have unused breeding-related AI goals.
  • Updated Brazilian Portuguese translation (thanks Brun333rp)

Additions

  • Made Expanded Item Interactions' armor interaction exceptions data-driven instead of hardcoded:
    • Added counts_as_armor_for_expanded_item_interactions item tag and sub-tags (head, chest, etc) for items that should be equippable to armor slots but aren't ArmorItems.
    • Pumpkins and skulls can now be equipped via Expanded Item Interactions.
  • Rotation Lock module now has an option to display what key to press to disable it alongside its crosshair indicator, enabled by default.
  • Chutes work with modded item transfers now (thanks Klisz)
  • Attempting to sort a container that uses SlotItemHandler will now show a warning in chat (once per launch) that links to issue 5675
    • If you know how to address this in a compatible way (i.e., not breaking container GUIs that restrict what items can go in certain slots) let us know!
  • Added Czech translation (thanks RomanPlayer22)

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