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Quark

A Quark is a very small thing. This mod is a collection of small things that improve the vanilla minecraft experience.

File Details

Quark-4.1-479.jar

  • R
  • May 8, 2026
  • 14.88 MB
  • 44.7K
  • 1.21.1
  • NeoForge

File Name

Quark-4.1-479.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:quark-243121:8055566"
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Quark 4.1-479 For Neoforge 1.21.1

Fixed the trowel thanks to LeoBeliik, and also snuck in an experimental module.

Fixes

  • Fixed #5513 (and all related issues): Trowel Crash: Item must not be minecraft:air
  • Fixed #5540: Redstone Randomizer Makes Incorrect Place and Break sounds
  • Fixed #5541: Automatic Tool Restock can swap the trowel when it shouldn't
  • Fixed #5545: Ladders missing #c:ladders item and block tag
  • Fixed #5547: Jasper, Limestone, Shale, Myalite, Permafrost, and their polished varients, along with polished calcite, have incorrect stone tag

Changes

  • Added a Conditional Tags datapack for Variant Ladders
  • Polished stone blocks are no longer under the #c:stones item/block tags

Additions

  • Added Vanilla Stone Clusters module, disabled by default, under the Experimental category. This is an attempt to restore part of the pre-1.18 version of Quark's Big Stone Clusters, where Granite, Diorite, and Andesite only spawn in biome-dependent clusters.
    • If this module is enabled, a datapack (quark_vdo_vanilla_stone_clusters) will be loaded that sets the ore_granite etc. ConfiguredFeatures to size 0.
    • This module uses the BigStoneClusters module's blocksToReplace config.
    • This is under Experimental because I don't know if the datapack will cause issues, and the default biomes probably need to be changed, and if enabled, triggers the "Experimental Settings" screen when loading a world and I don't know why!
    • Despite this module's name, Calcite is still generated from the BigStoneClusters module.
    • Please try it out and let me (Partonetrain) know what you think of this on the Forum or on Discord!