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Quark

A Quark is a very small thing. This mod is a collection of small things that improve the vanilla minecraft experience.

File Details

Quark-r1.5-131.jar

  • R
  • Nov 29, 2018
  • 1.87 MB
  • 5.9K
  • 1.12.2

File Name

Quark-r1.5-131.jar

Supported Versions

  • 1.12.2

WARNING: For this update you need to update AutoRegLib to the latest version as well.

 

- General: Fixed Loot Tables not being registered properly. (Daomephsta)
- Automation: Added Trapped Chests to the default blacklist for pistons moving TEs. They had issues, mainly that they broke other mods like Dimensional Doors.
- Automation: Pistons Push/Pull Items is aproximately a bajillion percent less tickrate intensive.
- Decoration: Fixed Flat Item Frames not being localized. (duely)
- Decoration: Fixed quark Trapped Chests not outputting strong power.
- Decoration: Fixed Varied Trapped Chests not being craftable.
- Decoration: Fixed varied wood type blocks not being craftable under some circumstances.
- Management: Added forced GUI listings for the sort and dropoff buttons. (Shadlock0133)
- Management: Fixe a crash with shulker boxes if they have a loot table associated with them.
- Misc: Endermites into Shulkers is now marked as incompatible with the Mite2Shulker mod. (josephcsible)
- Misc: Fixed the Slime in a Bucket making a visual dupe.
- Tweaks: Fixed the player not swinging their arm when shearing a chicken. (Insane-96)
- Tweaks: Removed the ability to make potions stackable, as the brewing stand really doesn't like this ability.
- Vanity: Fixed a crash when another player uses an emote.
- World: Added metadata support to the Fairy Ring config. (e.g. mod:block:2)
- World: Fixed a crash when generating multiple underground biomes of the same type at once.
- World: Fixed Compatibility with Dungeon Tweaks. (jredfox)
- World: Removed a debug feature that was attached to an item it shouldn't have been attached to.
- Oddities: Added the Backpack. Trade with a Leatherworker villager for one and it'll help you carry some items around!
- Oddities: Added the Totem of Holding. When you die, this totem will store your stuff, but if you die again, it'll go away and drop it all. It's the Dark Souls of modded grave mechanics!
- Oddities: Added the Soul Compass, it comes as a bonus to the Totem of Holding, and lets you locate it should you die.
- Oddities: Pipes are now crafted vertically so that the recipe isn't the same as buildcraft's.