QuantumStorage
A small mod that adds a container to hold nearly unlimited of one type of item.
This is highly based on the Deep Storage Unit form Minefactory reloaded as well as some other
storage options.
Crating Machine
1 Crate can store 1 Items max stack size (eg: Stone = 64)
Right-clicking with a full crate will remove the items from the crate.
Crates will retain there Inventory when broken
This Item is only available if RefinedStorage is installed.
Bags inventories are linked to the player and not the Item, This means crafting another bag
of the same colour will open the same Inventory
Partnered with Creeperhost
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Ho do i use quantum crafter?
I have an error. It says that the mod needs language provider javafml:28 to load. Please help me. Would love to use this mod.
This mod is useful. Can I share it on MCBBS?
I will place the link of this post, so they will still download the mod from curseforge.
In reply to memory_cat:
NO, This mod is only allowed to be shared on Curse.
Hey, mind updating to latest forge? 28.1.1 :)
In reply to Gberqz:
This will be out very soon, as well as some bug fixes and some of the missing blocks making a return
I can fill in a storage with sand all objects which are then sand. Not good.
In reply to Doppelfalke:
This is fixed in dev, release will be soon(tm)
I think there should be an option to "lock" a stack of items in the Quantum Storage Unit. The lock would just make the APIs report a stack size less in quantity. This would eliminate issues with the unit being completely emptied when you don't want it to be. The main reason this is an issue is because AE2 likes to pull everything out of it. I suspect that Refined Storage added their own support for it, as I recall that Refined Storage specifically does what I am suggesting, reports a stack size less. So if you have 64 items or under (for items that stack to 64), it reports 0 in its interface. But this feature could be added to the mod itself with an option to lock a stack.
In reply to Gr3atsaga:
Can you please post your suggestion on the Github?
any chance of a liquid tank that can hold more than 2bil MB?
how is the Inf. Water upgrade supposed to work? it says "Shift click", is it supposed to mean "SNEAK rightclick"? (since it's nor universal that shift = sneak, so if sneak is meant it's better to write "sneak") or actually shift and left click?
no matter what combination i try it doesn't seem to work
In reply to 1Proxy0:
There needs to be some water in the tank already then when you shift right click with the upgrade the unit will fill completely.
In reply to 1Proxy0:
You will need to have some water in the tank to start with for this to work, This might change in 1.14
After I update to the latest version
the quantum storage is not showing the item that it has its only a dark gray box and nothing more
except the quantity of course
is there any possibility to make it showing the item that it has inside???
in the version 1.12 4.6.4 everything is ok
In reply to atithasos:
In reply to Gigabit101:
In reply to Gigabit101:
Could you please add OptiFine compatibility? Only if you know how, of course. OptiFine is closed source, so it may be impossible for you to tell where the problem lies, and it might be on OptiFine’s side.
By the way, atithasos, did you try disabling “fast render,” a setting that is known to interfere with many mods, before removing OptiFine?
In reply to Dimentive:
At this point it does not crash, Not sure how I would go about making this work with optifine at this point but I might look into it at some point
How do you get your quantum storage bag out of the bag... I can not access it when it went into itself >.<